[Mesa-dev] Playing with display timing -- VK_MESA_present_period
keithp at keithp.org
Mon Feb 10 19:44:15 UTC 2020
Michel Dänzer <michel at daenzer.net> writes:
> I think at least the following needs to happen first:
> * At least a prototype of plumbing through this information to the
> amdgpu kernel driver (or another one which may grow VRR support) and
> making use of it for adjusting the refresh periods to allow hitting
> the target as closely as possible.
> * At least a prototype of a game engine making use of it to control
> the variable refresh rate.
> This will allow confirming that this approach actually works and
> provides the sought benefit.
Awesome. Thanks for the recommendation. I can work on this.
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