[Mesa-dev] [ANNOUNCE] mesa 20.1.2

Eric Engestrom eric at engestrom.ch
Wed Jun 24 22:33:32 UTC 2020


Hi all,

I'd like to announce Mesa 20.1.2, the second bugfix release for the 20.1 branch.

Most of the fixes here are to the AMD drivers, and the rest is scattered
over the tree.

The next bugfix release is planned for 2 weeks from now, on 2020-07-08.

Cheers,
Eric

---

Bas Nieuwenhuizen (3):
      vulkan/wsi/x11: Ensure we create at least minImageCount images.
      radv/winsys: Deal with realloc failures in BO lists.
      radv: Handle mmap failures.

Daniel Schürmann (1):
      aco: fix WQM handling in nested loops

Danylo Piliaiev (1):
      st/mesa: account for "loose", per-mipmap level textures in CopyImageSubData

Eric Anholt (2):
      freedreno/ir3: Fix register allocation assertion failures.
      freedreno/ir3: Fix register allocation assertion failures.

Eric Engestrom (5):
      docs/relnotes: add sha256 sums to 20.1.0
      .pick_status.json: Update to 4fc0499049fcdb7f892f99ce7abf9d739730138e
      v3d: add missing unlock() in error path
      docs: Add release notes for 20.1.2
      VERSION: bump to 20.1.2 release

Erik Faye-Lund (3):
      Revert "gallium/hud: don't use user vertex buffers"
      gallium/hud: don't use user vertex buffers
      mesa/main: fix inverted condition

Gert Wollny (1):
      r600/sfn: Don't set num_components on TESS sysvalue intrinsics

Jan Beich (2):
      util: enable futex usage on BSDs after 7dc2f4788288
      meson: unbreak sysctl.h detection on BSDs

Jose Maria Casanova Crespo (1):
      nir: only uniforms with dynamically_uniform offset are dynamically_uniform

Kristian Høgsberg (1):
      freedreno: Handle DRM_FORMAT_MOD_INVALID in shared code

Krzysztof Raszkowski (1):
      gallium/swr: Fix building swr with MSVC

Marek Olšák (7):
      ac/surface: don't recompute the DCC retile map for imported textures
      amd/addrlib: don't recompute DCC info for every ComputeDccAddrFromCoord call
      amd/addrlib: remove unused members of ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT
      ac/surface: add a wrapper structure to hold ADDR_HANDLE
      ac/surface: cache DCC retile maps (v2)
      ac/surface: don't free dcc_retile_map on failure
      ac/nir: fix 64-bit division for GL CTS

Mario Kleiner (1):
      vulkan/wsi: Really terminate DRM lease in wsi_release_display().

Pierre-Eric Pelloux-Prayer (1):
      st/mesa: make texture views inherit compressed_data storage

Rhys Perry (3):
      radv: add new drirc option radv_no_dynamic_bounds
      radv: enable radv_no_dynamic_bounds for Path of Exile
      radv: enable radv_no_dynamic_bounds for more Path of Exile executables

Samuel Pitoiset (3):
      radv: set DB_SHADER_CONTROL.CONSERVATIVE_Z_EXPORT correctly
      spirv: fix using OpSampledImage with OpUndef instead of OpType{Image,Sampler}
      radv: lower discards to demote to workaround a RDR2 game bug

Timothy Arceri (2):
      glsl: fix incorrect optimisation in opt_constant_variable()
      st_glsl_to_nir: fix potential use after free

git tag: mesa-20.1.2

https://mesa.freedesktop.org/archive/mesa-20.1.2.tar.xz
SHA256: 283dff72814c8a80ce1ff8271e3f055895d26f4da3f4362acc49193e635780cb  mesa-20.1.2.tar.xz
SHA512: 467fc6a1cbfc1bc140ba2e6e90a14bd8d15d979b92ba14d084018b6cf22b172767575f5127c6edb5c3bdf12fe6696b27d9975826b3fbb5ad5909d258fc3b8433  mesa-20.1.2.tar.xz
PGP:  https://mesa.freedesktop.org/archive/mesa-20.1.2.tar.xz.sig



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