[Mesa-dev] Why do vulkan display surfaces not support alpha blending?

Keith Packard keithp at keithp.com
Thu Mar 19 23:18:25 UTC 2020

Austin Shafer <ashafer at badland.io> writes:

> I'm just curious if there is a technical reason why blending isn't
> allowed, as the vulkan spec seems to permit it.

Just not implemented yet.

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