[Mesa-dev] [PATCH kmscube] texturator: Use !! for boolean assignment

Ian Romanick idr at freedesktop.org
Tue Mar 31 19:51:13 UTC 2020


On 3/31/20 12:25 PM, Fabio Estevam wrote:
> The 'complemented' variable is a pointer to boolean. Use the !! operator
> to fix the following build warning:
> 
> ../texturator.c:603:45: warning: '*' in boolean context, suggest '&&' instead [-Wint-in-bool-context]
>   *complemented = (((float)rgba[2]) / 255.0) / 0.25;
> 
> Signed-off-by: Fabio Estevam <festevam at gmail.com>
> ---
>  texturator.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/texturator.c b/texturator.c
> index a450dfe..d31b601 100644
> --- a/texturator.c
> +++ b/texturator.c
> @@ -602,7 +602,7 @@ static void extract_pix(uint8_t *rgba, int *slice, int *level, bool *complemente
>  {
>  	*slice = (((float)rgba[0]) / 255.0) * 8.0;
>  	*level = (((float)rgba[1]) / 255.0) * 16.0;
> -	*complemented = (((float)rgba[2]) / 255.0) / 0.25;
> +	*complemented = !!(((float)rgba[2]) / 255.0) / 0.25;

I don't know how others feel, but I know Matt hates this idiom.  I'm not
terribly fond of it either.  I think we both prefer either casting to
bool or x != 0.0.  But... I don't feel that strongly.

>  }
>  
>  static bool probe_pix(int x, int y, int w, int h, int s, int m)
> 



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