[Mesa-dev] RFC: Memory allocation on Mesa
Brian Paul
brianp at vmware.com
Tue May 12 02:58:42 UTC 2020
On 05/11/2020 10:13 AM, Jose Fonseca wrote:
> Hi,
>
> To give everybody a bit of background context, this email comes from
> https://gitlab.freedesktop.org/mesa/mesa/-/issues/2911 .
>
> The short story is that Gallium components (but not Mesa) used to have
> their malloc/free calls intercepted, to satisfy certain needs: 1) memory
> debugging on Windows, 2) memory accounting on embedded systems. But
> with the unification of Gallium into Mesa, the gallium vs non-gallium
> division got blurred, leading to some mallocs being intercepted but not
> the respective frees, and vice-versa.
>
>
> I admit that trying to intercept mallocs/frees for some components and
> not others is error prone. We could get this going on again, it's
> doable, but it's possible it would keep come causing troubles, for us or
> others, over and over again.
>
>
> The two needs mentioned above were mostly VMware's needs. So I've
> reevaluated, and I /think/ that with some trickery we satisfy those two
> needs differently. (Without wide spread source code changes.)
>
>
> On the other hand, VMware is probably not the only one to have such
> needs. In fact Vulkan spec added memory callbacks precisely with the
> same use cases as ours, as seen
> https://www.khronos.org/registry/vulkan/specs/1.2/html/chap10.html#memory-host which
> states:
>
> /Vulkan provides applications the opportunity to perform host memory
> allocations on behalf of the Vulkan implementation. If this feature
> is not used, the implementation will perform its own memory
> allocations. Since most memory allocations are off the critical
> path, this is not meant as a performance feature. *Rather, this can
> be useful for certain embedded systems, for debugging purposes (e.g.
> putting a guard page after all host allocations), or for memory
> allocation logging.*/
>
>
> And I know there were people interested in having Mesa drivers on
> embedded devices on the past (the old Tunsten Graphics having even been
> multiple times hired to do so), and I'm pretty sure they exist again.
>
>
>
> Therefore, rather than shying away from memory allocation abstractions
> now, I wonder if now it's not the time to actually double down on them
> and ensure we do so comprehensively throughout the whole mesa, all drivers?
> *
> *
> After all Mesa traditionally always had MALLOC*/CALLOC*/FREE wrappers
> around malloc/free. As so many other projects do.
>
>
>
> More concretely, I'd like to propose that we:
>
> * ensure all components use MALLOC*/CALLOC*/FREE and never
> malloc/calloc/free directly (unless interfacing with a 3rd party
> which expects memory to be allocated/freed with malloc/free directly)
> * Perhaps consider renaming MALLOC -> _mesa_malloc etc while we're at it
> * introduce a mechanisms to quickly catch any mistaken use of
> malloc/calloc/free, regardless compiler/OS used:
> o #define malloc/free/calloc as malloc_do_not_use/free_do_not_use
> to trigger compilation errors, except on files which explicely
> opt out of this (source files which need to interface with 3rd
> party, or source files which implement the callbacks)
> o Add a cookie to MALLOC/CALLOC/FREE memory to ensure it's not
> inadvertently mixed with malloc/calloc/free
>
> The end goal is that we should be able to have a memory allocation
> abstraction which can be used for all the needs above: memory debugging,
> memory accounting, and satisfying Vulkan host memory callbacks.
>
>
> Some might retort: why not just play some tricks with the linker, and
> intercept all malloc/free calls, without actually having to modify any
> source code?
>
> Yes, that's indeed technically feasible. And is precisely the sort of
> trick I was planing to resort to satisfy VMware needs without having to
> further modify the source code. But for these tricks to work, it is
> absolutely /imperative/ that one statically links C++ library and STL.
> The problem being that if one doesn't then there's an imbalance: the
> malloc/free/new/delete calls done in inline code on C++ headers will be
> intercepted, where as malloc/free/new/delete calls done in code from the
> shared object which is not inlined will not, causing havoc. This is OK
> for us VMware (we do it already for many other reasons, including
> avoiding DLL hell.) But I doubt it will be palatable for everybody
> else, particularly Linux distros, to have everything statically linked.
>
> So effectively, if one really wants to implement Vulkan host memory
> callbacks, the best way is to explicitly use malloc/free abstractions,
> instead of the malloc/free directly.
>
>
> So before we put more time on pursuing either the "all" or "nothing"
> approaches, I'd like to get a feel for where people's preferences are.
>
> Jose
>
I was tinkering with this on Friday. My initial idea is to use an
opt-in approach for memory tracking/debugging. That is, where we care
about tracking/debugging we use explicit alternates to malloc/free/etc.
malloc/free/MALLOC/CALLOC_STRUCT/etc are used in thousands of places in
Mesa/gallium and touching all of them seems like a hard way to go -
maybe not so much technical as people just not liking it for various
reasons.
I prototyped a u_trackmem.h header with u_trackmem_malloc(), functions,
etc. That header also does "#define malloc dont_call_malloc_here" to
try to prevent use of malloc/free in the .c code. u_trackmem.h would
typically have to be the last #include in a .c file.
I think redefining malloc/free in the .h file is better than the -D
compiler option because as soon as we include a .h file which uses
malloc/free we get a big mess.
u_trackmem.h attached.
-Brian
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