[Mesa-dev] [ANNOUNCE] mesa 21.1.5

Eric Engestrom eric at engestrom.ch
Wed Jul 14 21:19:37 UTC 2021


Hello everyone,

The fifth bugfix release for the 21.1 branch is now available.
The next one is scheduled for two weeks from now, on July 28.

Cheers,
Eric

---

Alyssa Rosenzweig (1):
      nir: Fix constant folding for irhadd/urhadd

Bas Nieuwenhuizen (1):
      ac/surface: Handle non-retiled displayable DCC correctly for modifiers.

Connor Abbott (1):
      ir3: Fix infinite loop in scheduler when splitting

Danylo Piliaiev (1):
      glsl: Prohibit implicit conversion of mem parameter in atomicOP functions

Dave Airlie (1):
      draw: fix tessellation output vertex size calculation

Eric Engestrom (6):
      .pick_status.json: Update to e4f762ac346f31fc1fd201aecdc375348be5075f
      zink: mark a bunch of zink-piglit-quick_gl tests as flakes
      .pick_status.json: Update to c704bb630d21e0a30500e9d8f42493ede3cc55ae
      .pick_status.json: Mark e5d158881b3e12270521d7081b4bba0ac2108d2e as denominated
      docs: add release notes for 21.1.5
      VERSION: bump for 21.1.5

Heinrich Fink (1):
      softpipe: add missing sentinel to debug option array

Jason Ekstrand (1):
      iris: Don't leak the surface if uncompressed re-interp fails

Lionel Landwerlin (1):
      intel/perf: use the right popcount for 64bits

Marek Olšák (2):
      ac/surface/tests: fix the ARM build
      radeonsi,radv: fix a late alloc deadlock with <= 6 CUs per SA

Michel Dänzer (3):
      Convert most remaining free-form fall-through comments to FALLTHROUGH
      osmesa: Replace default case FALLTHROUGH annotation by following return
      Fix up leftover "state_trackers" references to "frontends"

Pierre-Eric Pelloux-Prayer (4):
      radeonsi: fix fb_too_small condition
      radeonsi/gfx7: always sync pfp/me
      ac/surface: don't print stencil info if tex has no stencil
      radeonsi/driconf: add workaround for SpaceEngine

Qiang Yu (1):
      st/mesa: fix size miss match for some check

Rob Clark (2):
      freedreno: Consolidate needs_flush and clearing last_fence
      freedreno/a6xx: Fix framebuffer_barrier crash

Samuel Pitoiset (2):
      radv: disable DCC for DOOM 2016 and Wolfenstein II
      aco: fix shared_atomic_comp_swap if the second source isn't a VGPR

Thomas H.P. Andersen (3):
      nir: return progress from nir_lower_packing
      nir/ifind_msb_rev: fix input check
      broadcom/compiler: fix add vs. mul

Timothy Arceri (7):
      util/tests: initialise key in cache_test
      mesa: don't crash on incorrect texture use
      i965: don't crash on incorrect texture use
      util/driconf: add new ignore_write_to_readonly_var workaround
      util: add some workarounds for the game Luna Sky
      glsl: force_glsl_version to shaders with no defined version
      util/radeonsi: add radeonsi workaround for Nuclear Throne

Vinson Lee (1):
      st/xa: Mark default xa_get_pipe_format case unreachable.

Yevhenii Kolesnikov (1):
      intel: fix leaking memory on shader creation

git tag: mesa-21.1.5

https://mesa.freedesktop.org/archive/mesa-21.1.5.tar.xz
SHA256: 022c7293074aeeced2278c872db4fa693147c70f8595b076cf3f1ef81520766d  mesa-21.1.5.tar.xz
SHA512: d9e0e1b6a1d717febee2aa67b06620c9a21e061ea7e594be5b4c382db1ed6f5acf5d13a75a9f2bba9c32621466ebc816708606e16e8b34700d987158fd8f0b7b  mesa-21.1.5.tar.xz
PGP:  https://mesa.freedesktop.org/archive/mesa-21.1.5.tar.xz.sig



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