[Mesa-dev] [Intel-gfx] [RFC PATCH 2/2] drm/doc/rfc: i915 new parallel submission uAPI plan
Matthew Brost
matthew.brost at intel.com
Fri Jun 11 19:50:29 UTC 2021
On Fri, Jun 04, 2021 at 07:59:05PM +0200, Daniel Vetter wrote:
> On Wed, May 26, 2021 at 04:33:57PM -0700, Matthew Brost wrote:
> > Add entry for i915 new parallel submission uAPI plan.
> >
> > v2:
> > (Daniel Vetter):
> > - Expand logical order explaination
> > - Add dummy header
> > - Only allow N BBs in execbuf IOCTL
> > - Configure parallel submission per slot not per gem context
> > v3:
> > (Marcin Ślusarz):
> > - Lot's of typos / bad english fixed
> > (Tvrtko Ursulin):
> > - Consistent pseudo code, clean up wording in descriptions
> >
> > Cc: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
> > Cc: Tony Ye <tony.ye at intel.com>
> > CC: Carl Zhang <carl.zhang at intel.com>
> > Cc: Daniel Vetter <daniel.vetter at intel.com>
> > Cc: Jason Ekstrand <jason at jlekstrand.net>
> > Signed-off-by: Matthew Brost <matthew.brost at intel.com>
> > ---
> > Documentation/gpu/rfc/i915_parallel_execbuf.h | 145 ++++++++++++++++++
> > Documentation/gpu/rfc/i915_scheduler.rst | 55 ++++++-
> > 2 files changed, 198 insertions(+), 2 deletions(-)
> > create mode 100644 Documentation/gpu/rfc/i915_parallel_execbuf.h
> >
> > diff --git a/Documentation/gpu/rfc/i915_parallel_execbuf.h b/Documentation/gpu/rfc/i915_parallel_execbuf.h
> > new file mode 100644
> > index 000000000000..20de206e3ab4
> > --- /dev/null
> > +++ b/Documentation/gpu/rfc/i915_parallel_execbuf.h
> > @@ -0,0 +1,145 @@
> > +#define I915_CONTEXT_ENGINES_EXT_PARALLEL_SUBMIT 2 /* see i915_context_engines_parallel_submit */
> > +
> > +/*
> > + * i915_context_engines_parallel_submit:
>
> So the idea is to make these kerneldoc and pull them into the rfc section.
> Then when we merge, move them to the real uapi section, like what Matt has
> done for lmem.
>
Yep, will fix in next rev.
> > + *
> > + * Setup a slot in the context engine map to allow multiple BBs to be submitted
> > + * in a single execbuf IOCTL. Those BBs will then be scheduled to run on the GPU
> > + * in parallel. Multiple hardware contexts are created internally in the i915
> > + * run these BBs. Once a slot is configured for N BBs only N BBs can be
> > + * submitted in each execbuf IOCTL and this is implicit behavior e.g. The user
> > + * doesn't tell the execbuf IOCTL there are N BBs, the execbuf IOCTL know how
> > + * many BBs there are based on the slots configuration. The N BBs are the last N
> > + * buffer objects for first N if I915_EXEC_BATCH_FIRST is set.
>
> s/for/or/
>
> > + *
> > + * There are two currently defined ways to control the placement of the
> > + * hardware contexts on physical engines: default behavior (no flags) and
> > + * I915_PARALLEL_IMPLICIT_BONDS (a flag). More flags may be added the in the
> > + * future as new hardware / use cases arise. Details of how to use this
> > + * interface above the flags field in this structure.
> > + *
> > + * Returns -EINVAL if hardware context placement configuration is invalid or if
> > + * the placement configuration isn't supported on the platform / submission
> > + * interface.
> > + * Returns -ENODEV if extension isn't supported on the platform / submission
> > + * inteface.
> > + */
> > +struct i915_context_engines_parallel_submit {
> > + struct i915_user_extension base;
> > +
> > + __u16 engine_index; /* slot for parallel engine */
>
> Kernel doc here for the inline comments too.
>
Yep.
> > + __u16 width; /* number of contexts per parallel engine */
> > + __u16 num_siblings; /* number of siblings per context */
> > + __u16 mbz16;
> > +/*
> > + * Default placement behavior (currently unsupported):
> > + *
> > + * Allow BBs to be placed on any available engine instance. In this case each
> > + * context's engine mask indicates where that context can be placed. It is
> > + * implied in this mode that all contexts have mutual exclusive placement.
> > + * e.g. If one context is running CSX[0] no other contexts can run on CSX[0]).
> > + *
> > + * Example 1 pseudo code:
> > + * CSX,Y[N] = generic engine class X or Y, logical instance N
> > + * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
> > + * set_engines(INVALID)
> > + * set_parallel(engine_index=0, width=2, num_siblings=2,
> > + * engines=CSX[0],CSX[1],CSY[0],CSY[1])
> > + *
> > + * Results in the following valid placements:
> > + * CSX[0], CSY[0]
> > + * CSX[0], CSY[1]
> > + * CSX[1], CSY[0]
> > + * CSX[1], CSY[1]
> > + *
> > + * This can also be thought of as 2 virtual engines described by 2-D array in
> > + * the engines the field:
> > + * VE[0] = CSX[0], CSX[1]
> > + * VE[1] = CSY[0], CSY[1]
> > + *
> > + * Example 2 pseudo code:
> > + * CSX[Y] = generic engine of same class X, logical instance N
> > + * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
> > + * set_engines(INVALID)
> > + * set_parallel(engine_index=0, width=2, num_siblings=3,
> > + * engines=CSX[0],CSX[1],CSX[2],CSX[0],CSX[1],CSX[2])
> > + *
> > + * Results in the following valid placements:
> > + * CSX[0], CSX[1]
> > + * CSX[0], CSX[2]
> > + * CSX[1], CSX[0]
> > + * CSX[1], CSX[2]
> > + * CSX[2], CSX[0]
> > + * CSX[2], CSX[1]
> > + *
> > + * This can also be thought of as 2 virtual engines described by 2-D array in
> > + * the engines the field:
> > + * VE[0] = CSX[0], CSX[1], CSX[2]
> > + * VE[1] = CSX[0], CSX[1], CSX[2]
> > +
> > + * This enables a use case where all engines are created equally, we don't care
> > + * where they are scheduled, we just want a certain number of resources, for
> > + * those resources to be scheduled in parallel, and possibly across multiple
> > + * engine classes.
> > + */
> > +
> > +/*
>
> Would be good to also move this into the kerneldoc (maybe add labelled
> list for flags or so) so it shows up in the render output.
>
Sure. I need figure out view the kernel doc locally before my next and make sure
everything looks right.
> > + * I915_PARALLEL_IMPLICIT_BONDS - Create implicit bonds between each context.
> > + * Each context must have the same number of sibling and bonds are implicitly
> > + * created between each set of siblings.
> > + *
> > + * Example 1 pseudo code:
> > + * CSX[N] = generic engine of same class X, logical instance N
> > + * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
> > + * set_engines(INVALID)
> > + * set_parallel(engine_index=0, width=2, num_siblings=1,
> > + * engines=CSX[0],CSX[1], flags=I915_PARALLEL_IMPLICIT_BONDS)
> > + *
> > + * Results in the following valid placements:
> > + * CSX[0], CSX[1]
> > + *
> > + * Example 2 pseudo code:
> > + * CSX[N] = generic engine of same class X, logical instance N
> > + * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
> > + * set_engines(INVALID)
> > + * set_parallel(engine_index=0, width=2, num_siblings=2,
> > + * engines=CSX[0],CSX[2],CSX[1],CSX[3],
> > + * flags=I915_PARALLEL_IMPLICIT_BONDS)
> > + *
> > + * Results in the following valid placements:
> > + * CSX[0], CSX[1]
> > + * CSX[2], CSX[3]
> > + *
> > + * This can also be thought of as 2 virtual engines described by 2-D array in
> > + * the engines the field with bonds placed between each index of the virtual
> > + * engines. e.g. CSX[0] is bonded to CSX[1], CSX[2] is bonded to CSX[3].
> > + * VE[0] = CSX[0], CSX[2]
> > + * VE[1] = CSX[1], CSX[3]
> > + *
> > + * This enables a use case where all engines are not equal and certain placement
> > + * rules are required (i.e. split-frame requires all contexts to be placed in a
> > + * logically contiguous order on the VCS engines on gen11+ platforms). This use
> > + * case (logically contiguous placement, within a single engine class) is
> > + * supported when using GuC submission. Execlist mode could support all possible
> > + * bonding configurations but currently doesn't support this extension.
> > + */
> > +#define I915_PARALLEL_IMPLICIT_BONDS (1 << 0)
> > +/*
> > + * Do not allow BBs to be preempted mid BB rather insert coordinated preemption
> > + * points on all hardware contexts between each set of BBs. An example use case
> > + * of this feature is split-frame on gen11+ hardware.
> > + */
> > +#define I915_PARALLEL_NO_PREEMPT_MID_BATCH (1 << 1)
>
> So I get the history now behind this, but I think specifying flags for the
> only behaviour you can get and the only behaviour that userspace asks for
> is silly.
>
> I think we should just move the actual behaviour spec into the kerneldoc,
> as in "this is the bonding you get" and "due to hw/fw limitations these
> workloads will be non-preemptable" and call it a day. Trying to guess
> future needs and specifying them, without knowing those future needs
> precisely, much less having an implementation, just never works out
> really.
>
So no flags? Or just the default behavior is I915_PARALLEL_IMPLICIT_BONDS |
I915_PARALLEL_NO_PREEMPT_MID_BATCH for now, the flags are unused, but could be
used in the future if needed?
> I discussed this a bit with Jason, and he's suggested this makes sense as
> a engine flag, but definitely not on the parallel extension. But since we
Not sure what you mean by an engine flags. This is a per context concept.
> don't have a need for picking a non-default value just extra work.
>
> > +#define __I915_PARALLEL_UNKNOWN_FLAGS (-(I915_PARALLEL_NO_PREEMPT_MID_BATCH << 1))
> > + __u64 flags; /* all undefined flags must be zero */
> > + __u64 mbz64[3]; /* reserved for future use; must be zero */
> > +
> > + /*
> > + * 2-D array of engines
> > + *
> > + * width (i) * num_siblings (j) in length
> > + * index = j + i * num_siblings
> > + */
> > + struct i915_engine_class_instance engines[0];
> > +} __attribute__ ((packed));
> > +
> > diff --git a/Documentation/gpu/rfc/i915_scheduler.rst b/Documentation/gpu/rfc/i915_scheduler.rst
> > index 7faa46cde088..0254c04d34be 100644
> > --- a/Documentation/gpu/rfc/i915_scheduler.rst
> > +++ b/Documentation/gpu/rfc/i915_scheduler.rst
> > @@ -23,7 +23,7 @@ i915 with the DRM scheduler is:
> > severe design issues in general, which is why we want to retire it no
> > matter what
> > * New uAPI adds I915_CONTEXT_ENGINES_EXT_PARALLEL context setup step
> > - which configures a slot with N contexts
> > + which configures a slot with N contexts
> > * After I915_CONTEXT_ENGINES_EXT_PARALLEL a user can submit N batches to
> > a slot in a single execbuf IOCTL and the batches run on the GPU in
> > paralllel
> > @@ -82,4 +82,55 @@ https://spec.oneapi.com/level-zero/latest/core/api.html#ze-command-queue-priorit
> >
> > New parallel submission uAPI
> > ============================
> > -Details to come in a following patch.
> > +The existing bonding uAPI is completely broken with GuC submission because
> > +whether a submission is a single context submit or parallel submit isn't known
> > +until execbuf time activated via the I915_SUBMIT_FENCE. To submit multiple
> > +contexts in parallel with the GuC the context must be explicitly registered with
> > +N contexts and all N contexts must be submitted in a single command to the GuC.
> > +The GuC interfaces do not support dynamically changing between N contexts as the
> > +bonding uAPI does. Hence the need for a new parallel submission interface. Also
> > +the legacy bonding uAPI is quite confusing and not intuitive at all.
>
> We should add here that "Furthermore I915_SUBMIT_FENCE is by design a
> future fence, so not really something we should continue to support."
>
> > +
> > +The new parallel submission uAPI consists of 3 parts:
> > +
> > +* Export engines logical mapping
> > +* A 'set_parallel' extension to configure contexts for parallel
> > + submission
> > +* Extend execbuf2 IOCTL to support submitting N BBs in a single IOCTL
> > +
> > +Export engines logical mapping
> > +------------------------------
> > +Certain use cases require BBs to be placed on engine instances in logical order
> > +(e.g. split-frame on gen11+). The logical mapping of engine instances can change
> > +based on fusing. Rather than making UMDs be aware of fusing, simply expose the
> > +logical mapping with the existing query engine info IOCTL. Also the GuC
> > +submission interface currently only supports submitting multiple contexts to
> > +engines in logical order which is a new requirement compared to execlists.
> > +Lastly, all current platforms have at most 2 engine instances and the logical
> > +order is the same as uAPI order. This will change on platforms with more than 2
> > +engine instances.
> > +
> > +A single bit will be added to drm_i915_engine_info.flags indicating that the
> > +logical instance has been returned and a new field,
> > +drm_i915_engine_info.logical_instance, returns the logical instance.
> > +
> > +A 'set_parallel' extension to configure contexts for parallel submission
> > +------------------------------------------------------------------------
> > +The 'set_parallel' extension configures a slot for parallel submission of N BBs.
> > +It is setup step that should be called before using any of the contexts. See
>
> s/should/must/
>
> We've made it a CTX_CREATE_EXT extension, so really you don't have a
> choice anymore :-)
Right, this can only be called at context creation.
>
> > +I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE or I915_CONTEXT_ENGINES_EXT_BOND for
> > +similar existing examples. Once a slot is configured for parallel submission the
> > +execbuf2 IOCTL can be called submitting N BBs in a single IOCTL. Initially only
> > +support GuC submission. Execlist support can be added later if needed.
> > +
> > +Add I915_CONTEXT_ENGINES_EXT_PARALLEL_SUBMIT and
> > +i915_context_engines_parallel_submit to the uAPI to implement this extension.
> > +
> > +Extend execbuf2 IOCTL to support submitting N BBs in a single IOCTL
> > +-------------------------------------------------------------------
> > +Contexts that have been configured with the 'set_parallel' extension are allowed
> > +to submit N BBs in a single execbuf2 IOCTL. The BBs are either the last N
> > +objects in the drm_i915_gem_exec_object2 list or the first N if
> > +I915_EXEC_BATCH_FIRST is set. The number of BBs is implict based on the slot
> > +submitted and how it has been configured by 'set_parallel' or other extensions.
> > +No uAPI changes are required to execbuf2 IOCTL.
>
> Addd here the kerneldoc include for your header.
>
Sure.
Matt
> Aside from the comments by and large this looks good. The main interface
> at least is clear and warts-free.
>
> Acked-by: Daniel Vetter <daniel.vetter at ffwll.ch>
>
> > --
> > 2.28.0
> >
> > _______________________________________________
> > Intel-gfx mailing list
> > Intel-gfx at lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/intel-gfx
>
> --
> Daniel Vetter
> Software Engineer, Intel Corporation
> http://blog.ffwll.ch
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