[ANNOUNCE] mesa 23.0.3

Dylan Baker dylan at pnwbakers.com
Fri Apr 21 16:14:41 UTC 2023

Hi list,

I'd like to announce mesa 23.0.3. I've been working back through the
list of commits that needed a little bit of work to apply cleanly, and
that's starting to come through here, so there are some more patches
than we'd usually see at this point. The good news is that the changes
are all across the tree, with no one subsystem seeing too many changes.



Alyssa Rosenzweig (4):
      vulkan: Add common features2_to_features
      tu: Use vk_features2_to_features
      util/prim_convert: Don't set index_bounds_valid
      mesa/st: Only set seamless for GLES3

Andres Calderon Jaramillo (1):
      r600: Report multi-plane formats as unsupported

Bas Nieuwenhuizen (1):
      radv: Reserve space in framebuffer emission.

David (Ming Qiang) Wu (1):
      radeonsi/vcn: add an exception of field case for h264 decoding

Dylan Baker (5):
      docs: Add sha256 sum for 23.0.2
      .pick_status.json: Update to d6b30d42b05a93aa80c93c7fcc1782f9c59a6f1a
      .pick_status.json: Update to d99211b22c0b419e2ad414f2e09bfe43f656db4b
      docs: add release notes for 23.0.3
      VERSION: update to 23.0.3

Jesse Natalie (3):
      dzn: Fix SRV barrier state on compute command lists
      dzn: Ensure pipeline variants are used for dynamic stencil masks
      dzn: Don't use write-combine memory for cache-coherent UMA

Juan A. Suarez Romero (1):
      v3d: set depth compare function correctly

Karol Herbst (1):
      rusticl/event: drop work item before updating status

Kenneth Graunke (1):
      intel/compiler: Use nir_dest_bit_size() for ballot bit size check

Lionel Landwerlin (3):
      anv: fixup streamout write barriers
      intel/fs: use nomask for setting cr0 for float controls
      vulkan/overlay: deal with unknown pNext structures

Luc Ma (1):
      meson: keep Mako version checking in accord with build msg

Mike Blumenkrantz (9):
      llvmpipe: fix LP_PERF=no_depth to ignore depth format
      aux/tc: flag late zs clears as partial clears
      zink: try to prune resources from barrier jit on fb unbind
      zink: free GPL input/output libs on context destroy to avoid leaking
      lavapipe: fix dynamic depth clamping
      lavapipe: set render_condition_enabled=false for vkCmdClearDepthStencilImage
      mesa/st/program: don't init xfb info if there are no outputs
      glthread: use id 0 for internal buffer objects
      lavapipe: don't double-inline ubo0

Patrick Lerda (3):
      egl: fix memory leak related to _eglRefreshDeviceList()
      r600: fix refcnt imbalance related to r600_set_vertex_buffers()
      r600: fix refcnt imbalance related to evergreen_set_shader_images()

Qiang Yu (3):
      ac/nir/ngg: fix gs culling vertex liveness check for odd vertices
      ac/nir/ngg: fix store shared alignment
      radeonsi: fix max scrach lds size calculation when ngg

Ruijing Dong (1):
      frontends/va: disable skip_frame_enable in vaapi interface.

Samuel Pitoiset (4):
      vulkan: ignore rasterizationSamples when the state is dynamic
      radv: try to keep HTILE compressed for READ_ONLY_OPTIMAL layout
      radv: fix VS prologs with GPL and static binding stride
      radv: re-emit the guardband state when related PSO are bound

SoroushIMG (1):
      zink: fix stale point sprite mode state

Timur Kristóf (4):
      ac/llvm: Cover runtime 0 in GFX10 gs_alloc_req workaround.
      radv/amdgpu: Fix mismatching return type of radv_amdgpu_cs_submit.
      radv/amdgpu: Only allow IB BOs on graphics and compute queues.
      radv/amdgpu: Use correct alignment when creating CS BOs.

Tomeu Vizoso (1):
      etnaviv: don't read too much from uniform arrays

xurui (1):
      zink: bs->dd.push_pool[1].pool should be freed

git tag: mesa-23.0.3

SHA256: 386362a5d80df3b096636b67f340e1ce67b705b44767d5bdd11d2ed1037192d5  mesa-23.0.3.tar.xz
SHA512: 52c778de61daa406c6a1e96a657e9b6fdcc71c8cfda80b7f53acc6470556c7d502c057b9481bb0c3d57ef0263263413fd0d25d53ebf5aa0246fbcc3309de64ae  mesa-23.0.3.tar.xz
PGP: https://archive.mesa3d.org/mesa-23.0.3.tar.xz.sig
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