lost the way on how to trace JIT codes

Dave Airlie airlied at gmail.com
Thu Sep 7 23:18:53 UTC 2023


On Wed, 6 Sept 2023 at 18:20, summer xia <xiaguangt at gmail.com> wrote:
>
> I use this version: llvmpipe (LLVM 14.0.0, 256 bits Type: CPU API: 1.3.246) as a backed vulkan engine. When I trace the whole pipeline that draws a picture.    I can trace all the C level codes as following hints:
>
> #0  lp_setup_draw_elements (vbr=0x555555bcfe30, indices=0x555555bcdf10, nr=1023) at ../src/gallium/drivers/llvmpipe/lp_setup_vbuf.c:238
> #1  0x00007ffff61d0707 in draw_pt_emit (emit=0x555555bcfce0, vert_info=0x7fffd966e718, prim_info=0x7fffd966e8d8) at ../src/gallium/auxiliary/draw/draw_pt_emit.c:197
> #2  0x00007ffff61cc208 in emit (emit=0x555555bcfce0, vert_info=0x7fffd966e718, prim_info=0x7fffd966e8d8) at ../src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c:541
> #3  0x00007ffff61cbe4c in llvm_pipeline_generic (middle=0x555555bcfbd0, fetch_info=0x0, in_prim_info=0x7fffd966e8d8) at ../src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c:759
> #4  0x00007ffff61ca5fc in llvm_middle_end_run (middle=0x555555bcfbd0, fetch_elts=0x555555bccf10, fetch_count=683, draw_elts=0x555555bcdf10, draw_count=1023, prim_flags=2) at ../src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c:812
> #5  0x00007ffff6130283 in vsplit_flush_cache (vsplit=0x555555bcced0, flags=2) at ../src/gallium/auxiliary/draw/draw_pt_vsplit.c:78
> #6  0x00007ffff6131236 in vsplit_segment_cache_uint (vsplit=0x555555bcced0, flags=2, istart=0, icount=1023, spoken=0 '\000', ispoken=0, close=0 '\000', iclose=0) at ../src/gallium/auxiliary/draw/draw_pt_vsplit_tmp.h:163
> #7  0x00007ffff6130f8c in vsplit_segment_simple_uint (vsplit=0x555555bcced0, flags=2, istart=0, icount=1023) at ../src/gallium/auxiliary/draw/draw_pt_vsplit_tmp.h:173
> #8  0x00007ffff612f4cd in vsplit_run_uint (frontend=0x555555bcced0, start=0, count=5529600) at ../src/gallium/auxiliary/draw/draw_split_tmp.h:106
> #9  0x00007ffff6122e96 in draw_pt_arrays (draw=0x555555b96920, prim=PIPE_PRIM_TRIANGLES, index_bias_varies=true, draw_info=0x7fffd966ec70, num_draws=1) at ../src/gallium/auxiliary/draw/draw_pt.c:161
> #10 0x00007ffff6122995 in draw_instances (draw=0x555555b96920, drawid_offset=0, info=0x555555b7fb60, draws=0x7fffd966ec70, num_draws=1) at ../src/gallium/auxiliary/draw/draw_pt.c:485
> #11 0x00007ffff6122689 in draw_vbo (draw=0x555555b96920, info=0x555555b7fb60, drawid_offset=0, indirect=0x0, draws=0x7fffd966ec70, num_draws=1, patch_vertices=0 '\000') at ../src/gallium/auxiliary/draw/draw_pt.c:619
> #12 0x00007ffff60757ee in llvmpipe_draw_vbo (pipe=0x555555b8db40, info=0x555555b7fb60, drawid_offset=0, indirect=0x0, draws=0x7fffd966ec70, num_draws=1) at ../src/gallium/drivers/llvmpipe/lp_draw_arrays.c:150
> #13 0x00007ffff5c71083 in handle_draw_indexed (cmd=0x555555dca790, state=0x555555b7faf0) at ../src/gallium/frontends/lavapipe/lvp_execute.c:2725
> #14 0x00007ffff5c6f1e0 in lvp_execute_cmd_buffer (cmd_buffer=0x555555b78520, state=0x555555b7faf0, print_cmds=false) at ../src/gallium/frontends/lavapipe/lvp_execute.c:4324
> #15 0x00007ffff5c6ef10 in lvp_execute_cmds (device=0x555555b7e5f0, queue=0x555555b7f8e0, cmd_buffer=0x555555b78520) at ../src/gallium/frontends/lavapipe/lvp_execute.c:4621
> #16 0x00007ffff5c682ba in lvp_queue_submit (vk_queue=0x555555b7f8e0, submit=0x555555dccb80) at ../src/gallium/frontends/lavapipe/lvp_device.c:1548
> #17 0x00007ffff5d651fd in vk_queue_submit_final (queue=0x555555b7f8e0, submit=0x555555dccb80) at ../src/vulkan/runtime/vk_queue.c:377
> #18 0x00007ffff5d67eef in vk_queue_submit_thread_func (_data=0x555555b7f8e0) at ../src/vulkan/runtime/vk_queue.c:490
> #19 0x00007ffff5d45522 in impl_thrd_routine (p=0x555555aa1ee0) at ../src/c11/impl/threads_posix.c:67
> #20 0x00007ffff7894b43 in start_thread (arg=<optimized out>) at ./nptl/pthread_create.c:442
> #21 0x00007ffff7926a00 in clone3 () at ../sysdeps/unix/sysv/linux/x86_64/clone3.S:81
>
>
> But when I want to make clear what this method's function :
>
> /* Run vertex fetch shader */
>       clipped = fpme->current_variant->jit_func(&fpme->llvm->jit_context,
>                                                 llvm_vert_info.verts,
>                                                 draw->pt.user.vbuffer,
>                                                 fetch_info->count,
>                                                 start,
>                                                 fpme->vertex_size,
>                                                 draw->pt.vertex_buffer,
>                                                 draw->instance_id,
>                                                 vertex_id_offset,
>                                                 draw->start_instance,
>                                                 elts,
>                                                 draw->pt.user.drawid,
>                                                 draw->pt.user.viewid);
> I can't step into this function with gdb and can't find any hints on how to fill this llvm_vert_info.verts in it.  Appreciate any comments.

Currently there is just no nice way to debug the jit code with a
debugger, I've done some investigation into adding debug support to
the LLVM generator, but it's definitely non-trivial,

Usually I just end up adding lp_build_print_value statements to the
generator code so you can at least get JIT debug print statements, the
generators are in draw_llvm.c for the vs/gs/tess shaders.

Dave.


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