<div dir="ltr">Does that also add in AoA for OpenGL ES 3.1 or will that require more work?</div><br><div class="gmail_quote"><div dir="ltr">On Mon, 8 Feb 2016 at 03:46 Dave Airlie <<a href="mailto:airlied@gmail.com">airlied@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">From: Dave Airlie <<a href="mailto:airlied@redhat.com" target="_blank">airlied@redhat.com</a>><br>
<br>
Signed-off-by: Dave Airlie <<a href="mailto:airlied@redhat.com" target="_blank">airlied@redhat.com</a>><br>
---<br>
docs/GL3.txt | 2 +-<br>
docs/relnotes/11.2.0.html | 1 +<br>
src/mesa/state_tracker/st_extensions.c | 1 +<br>
3 files changed, 3 insertions(+), 1 deletion(-)<br>
<br>
diff --git a/docs/GL3.txt b/docs/GL3.txt<br>
index 257fc73..02dc842 100644<br>
--- a/docs/GL3.txt<br>
+++ b/docs/GL3.txt<br>
@@ -149,7 +149,7 @@ GL 4.2, GLSL 4.20:<br>
<br>
GL 4.3, GLSL 4.30:<br>
<br>
- GL_ARB_arrays_of_arrays DONE (i965)<br>
+ GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)<br>
GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)<br>
GL_ARB_clear_buffer_object DONE (all drivers)<br>
GL_ARB_compute_shader DONE (i965)<br>
diff --git a/docs/relnotes/11.2.0.html b/docs/relnotes/11.2.0.html<br>
index 0d92ed4..069eca2 100644<br>
--- a/docs/relnotes/11.2.0.html<br>
+++ b/docs/relnotes/11.2.0.html<br>
@@ -44,6 +44,7 @@ Note: some of the new features are only available with certain drivers.<br>
</p><br>
<br>
<ul><br>
+<li>GL_ARB_arrays_of_arrays on all gallium drivers that provide GLSL 1.30</li><br>
<li>GL_ARB_base_instance on freedreno/a4xx</li><br>
<li>GL_ARB_compute_shader on i965</li><br>
<li>GL_ARB_copy_image on r600</li><br>
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c<br>
index f25bd74..feabe62 100644<br>
--- a/src/mesa/state_tracker/st_extensions.c<br>
+++ b/src/mesa/state_tracker/st_extensions.c<br>
@@ -808,6 +808,7 @@ void st_init_extensions(struct pipe_screen *screen,<br>
}<br>
<br>
extensions->EXT_shader_integer_mix = GL_TRUE;<br>
+ extensions->ARB_arrays_of_arrays = GL_TRUE;<br>
} else {<br>
/* Optional integer support for GLSL 1.2. */<br>
if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,<br>
--<br>
2.5.0<br>
<br>
_______________________________________________<br>
mesa-dev mailing list<br>
<a href="mailto:mesa-dev@lists.freedesktop.org" target="_blank">mesa-dev@lists.freedesktop.org</a><br>
<a href="https://lists.freedesktop.org/mailman/listinfo/mesa-dev" rel="noreferrer" target="_blank">https://lists.freedesktop.org/mailman/listinfo/mesa-dev</a><br>
</blockquote></div>