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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93813#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93813">bug 93813</a>
from <span class="vcard"><a class="email" href="mailto:brianp@vmware.com" title="Brian Paul <brianp@vmware.com>"> <span class="fn">Brian Paul</span></a>
</span></b>
<pre>I think Ilia's fix in <a href="show_bug.cgi?id=93813#c1">comment #1</a> is correct.
BTW, the piglit clip-control test currently passes with Mesa but fails with
nvidia's driver. I'll try to take a closer look.</pre>
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