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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - [swrast] piglit shader_runner fast_color_clear/all-colors regression"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94295#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - [swrast] piglit shader_runner fast_color_clear/all-colors regression"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94295">bug 94295</a>
from <span class="vcard"><a class="email" href="mailto:vlee@freedesktop.org" title="Vinson Lee <vlee@freedesktop.org>"> <span class="fn">Vinson Lee</span></a>
</span></b>
<pre>(In reply to Plamena Manolova from <a href="show_bug.cgi?id=94295#c5">comment #5</a>)
<span class="quote">> Could you please try out the new patch?</span >
#0 find_empty_block (uniform=<optimized out>, prog=<optimized out>) at
glsl/link_uniforms.cpp:1054
1054 foreach_list_typed_safe(struct empty_uniform_block, block, link,
(gdb) l
1049 const unsigned entries = MAX2(1, uniform->array_elements);
1050
1051 if (exec_list_is_empty(&prog->EmptyUniformLocations))
1052 return -1;
1053
1054 foreach_list_typed_safe(struct empty_uniform_block, block, link,
1055 &prog->EmptyUniformLocations) {
1056 /* Found a block with enough slots to fit the uniform */
1057 if (block->slots == entries) {
1058 unsigned start = block->start;
(gdb) print block
$1 = (empty_uniform_block *) 0x0</pre>
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