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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [softpipe] piglit glsl-1.50@execution@geometry@max-input-components regression"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=91101#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [softpipe] piglit glsl-1.50@execution@geometry@max-input-components regression"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=91101">bug 91101</a>
              from <span class="vcard"><a class="email" href="mailto:jasuarez@igalia.com" title="Juan A. Suarez <jasuarez@igalia.com>"> <span class="fn">Juan A. Suarez</span></a>
</span></b>
        <pre>Seems to be fixed in master (11.2-branchpoint-233-g9ec2467)

Commit fixing it is:

commit 77a78c65f80323059d892c501ca551ccf324b17d
Author: Marek Olšák <<a href="mailto:marek.olsak@amd.com">marek.olsak@amd.com</a>>
Date:   Thu Jun 25 00:56:32 2015 +0200

    softpipe,llvmpipe: fix PIPE_SHADER_CAP_MAX_INPUTS value

    PIPE_MAX_SHADER_INPUTS was recently bumped to 80 because of tessellation.

    Bugzilla: <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [llvmpipe] piglit glsl-max-varyings >max_varying_components regression"
   href="show_bug.cgi?id=91099">https://bugs.freedesktop.org/show_bug.cgi?id=91099</a>
    Bugzilla: <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [softpipe] piglit glsl-1.50@execution@geometry@max-input-components regression"
   href="show_bug.cgi?id=91101">https://bugs.freedesktop.org/show_bug.cgi?id=91101</a>

    Reviewed-by: Brian Paul <<a href="mailto:brianp@vmware.com">brianp@vmware.com</a>>
    Reviewed-by: Roland Scheidegger <<a href="mailto:sroland@vmware.com">sroland@vmware.com</a>>

:040000 040000 0fb06b2a98f641dcb6f0d248d406cbbc0665242f
4b9c0fe3ab1bd95b8a9b146c9ce3c440d11901d3 M    src</pre>
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