<div dir="ltr"><br><div class="gmail_extra"><br><div class="gmail_quote">On Mon, Mar 7, 2016 at 12:46 AM, Samuel Iglesias Gonsálvez <span dir="ltr"><<a href="mailto:siglesias@igalia.com" target="_blank">siglesias@igalia.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">From: Connor Abbott <<a href="mailto:connor.w.abbott@intel.com">connor.w.abbott@intel.com</a>><br>
<br>
Some opcodes need explicit bitsizes, and sometimes we need to use the<br>
double version when constant folding.<br>
<br>
v2: fix output type for u2f (Iago)<br>
<br>
v3: do not change vecN opcodes to be float. The next commit will add<br>
infrastructure to enable 64-bit integer constant folding so this is isn't<br>
really necessary. Also, that created problems with source modifiers in<br>
some cases (Iago)<br>
<br>
Signed-off-by: Iago Toral Quiroga <<a href="mailto:itoral@igalia.com">itoral@igalia.com</a>><br>
---<br>
src/compiler/nir/nir_opcodes.py | 144 +++++++++++++++++++++-------------------<br>
1 file changed, 74 insertions(+), 70 deletions(-)<br>
<br>
diff --git a/src/compiler/nir/nir_opcodes.py b/src/compiler/nir/nir_opcodes.py<br>
index a37fe2d..0c91c03 100644<br>
--- a/src/compiler/nir/nir_opcodes.py<br>
+++ b/src/compiler/nir/nir_opcodes.py<br>
@@ -90,8 +90,12 @@ class Opcode(object):<br>
# helper variables for strings<br>
tfloat = "float"<br>
tint = "int"<br>
-tbool = "bool"<br>
+tbool = "bool32"<br>
tuint = "uint"<br>
+tfloat32 = "float32"<br>
+tint32 = "int32"<br>
+tuint32 = "uint32"<br>
+tfloat64 = "float64"<br>
<br>
commutative = "commutative "<br>
associative = "associative "<br>
@@ -155,56 +159,56 @@ unop("frsq", tfloat, "1.0f / sqrtf(src0)")<br>
unop("fsqrt", tfloat, "sqrtf(src0)")<br>
unop("fexp2", tfloat, "exp2f(src0)")<br>
unop("flog2", tfloat, "log2f(src0)")<br>
-unop_convert("f2i", tint, tfloat, "src0") # Float-to-integer conversion.<br>
-unop_convert("f2u", tuint, tfloat, "src0") # Float-to-unsigned conversion<br>
-unop_convert("i2f", tfloat, tint, "src0") # Integer-to-float conversion.<br>
+unop_convert("f2i", tint32, tfloat32, "src0") # Float-to-integer conversion.<br>
+unop_convert("f2u", tuint32, tfloat32, "src0") # Float-to-unsigned conversion<br>
+unop_convert("i2f", tfloat32, tint32, "src0") # Integer-to-float conversion.<br>
# Float-to-boolean conversion<br>
-unop_convert("f2b", tbool, tfloat, "src0 != 0.0f")<br>
+unop_convert("f2b", tbool, tfloat32, "src0 != 0.0f")<br>
# Boolean-to-float conversion<br>
-unop_convert("b2f", tfloat, tbool, "src0 ? 1.0f : 0.0f")<br>
+unop_convert("b2f", tfloat32, tbool, "src0 ? 1.0f : 0.0f")<br>
# Int-to-boolean conversion<br>
-unop_convert("i2b", tbool, tint, "src0 != 0")<br>
-unop_convert("b2i", tint, tbool, "src0 ? 1 : 0") # Boolean-to-int conversion<br>
-unop_convert("u2f", tfloat, tuint, "src0") # Unsigned-to-float conversion.<br>
+unop_convert("i2b", tbool, tint32, "src0 != 0")<br>
+unop_convert("b2i", tint32, tbool, "src0 ? 1 : 0") # Boolean-to-int conversion<br>
+unop_convert("u2f", tfloat32, tuint32, "src0") # Unsigned-to-float conversion.<br></blockquote><div><br></div><div>At one poing, Connor and I discussed leaving the conversions completely generic so we can avoid the explosion of opcodes. Connor, do you remember if there was a good reason why to *not* do that?<br></div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
# Unary floating-point rounding operations.<br>
<br>
<br>
-unop("ftrunc", tfloat, "truncf(src0)")<br>
-unop("fceil", tfloat, "ceilf(src0)")<br>
-unop("ffloor", tfloat, "floorf(src0)")<br>
-unop("ffract", tfloat, "src0 - floorf(src0)")<br>
-unop("fround_even", tfloat, "_mesa_roundevenf(src0)")<br>
+unop("ftrunc", tfloat, "bit_size == 64 ? trunc(src0) : truncf(src0)")<br>
+unop("fceil", tfloat, "bit_size == 64 ? ceil(src0) : ceilf(src0)")<br>
+unop("ffloor", tfloat, "bit_size == 64 ? floor(src0) : floorf(src0)")<br>
+unop("ffract", tfloat, "src0 - (bit_size == 64 ? floor(src0) : floorf(src0))")<br>
+unop("fround_even", tfloat, "bit_size == 64 ? _mesa_roundeven(src0) : _mesa_roundevenf(src0)")<br>
<br>
<br>
# Trigonometric operations.<br>
<br>
<br>
-unop("fsin", tfloat, "sinf(src0)")<br>
-unop("fcos", tfloat, "cosf(src0)")<br>
+unop("fsin", tfloat, "bit_size == 64 ? sin(src0) : sinf(src0)")<br>
+unop("fcos", tfloat, "bit_size == 64 ? cos(src0) : cosf(src0)")<br>
<br>
<br>
# Partial derivatives.<br>
<br>
<br>
-unop("fddx", tfloat, "0.0f") # the derivative of a constant is 0.<br>
-unop("fddy", tfloat, "0.0f")<br>
-unop("fddx_fine", tfloat, "0.0f")<br>
-unop("fddy_fine", tfloat, "0.0f")<br>
-unop("fddx_coarse", tfloat, "0.0f")<br>
-unop("fddy_coarse", tfloat, "0.0f")<br>
+unop("fddx", tfloat, "0.0") # the derivative of a constant is 0.<br>
+unop("fddy", tfloat, "0.0")<br>
+unop("fddx_fine", tfloat, "0.0")<br>
+unop("fddy_fine", tfloat, "0.0")<br>
+unop("fddx_coarse", tfloat, "0.0")<br>
+unop("fddy_coarse", tfloat, "0.0")<br>
<br>
<br>
# Floating point pack and unpack operations.<br>
<br>
def pack_2x16(fmt):<br>
- unop_horiz("pack_" + fmt + "_2x16", 1, tuint, 2, tfloat, """<br>
+ unop_horiz("pack_" + fmt + "_2x16", 1, tuint32, 2, tfloat32, """<br>
dst.x = (uint32_t) pack_fmt_1x16(src0.x);<br>
dst.x |= ((uint32_t) pack_fmt_1x16(src0.y)) << 16;<br>
""".replace("fmt", fmt))<br>
<br>
def pack_4x8(fmt):<br>
- unop_horiz("pack_" + fmt + "_4x8", 1, tuint, 4, tfloat, """<br>
+ unop_horiz("pack_" + fmt + "_4x8", 1, tuint32, 4, tfloat32, """<br>
dst.x = (uint32_t) pack_fmt_1x8(src0.x);<br>
dst.x |= ((uint32_t) pack_fmt_1x8(src0.y)) << 8;<br>
dst.x |= ((uint32_t) pack_fmt_1x8(src0.z)) << 16;<br>
@@ -212,13 +216,13 @@ dst.x |= ((uint32_t) pack_fmt_1x8(src0.w)) << 24;<br>
""".replace("fmt", fmt))<br>
<br>
def unpack_2x16(fmt):<br>
- unop_horiz("unpack_" + fmt + "_2x16", 2, tfloat, 1, tuint, """<br>
+ unop_horiz("unpack_" + fmt + "_2x16", 2, tfloat32, 1, tuint32, """<br>
dst.x = unpack_fmt_1x16((uint16_t)(src0.x & 0xffff));<br>
dst.y = unpack_fmt_1x16((uint16_t)(src0.x << 16));<br>
""".replace("fmt", fmt))<br>
<br>
def unpack_4x8(fmt):<br>
- unop_horiz("unpack_" + fmt + "_4x8", 4, tfloat, 1, tuint, """<br>
+ unop_horiz("unpack_" + fmt + "_4x8", 4, tfloat32, 1, tuint32, """<br>
dst.x = unpack_fmt_1x8((uint8_t)(src0.x & 0xff));<br>
dst.y = unpack_fmt_1x8((uint8_t)((src0.x >> 8) & 0xff));<br>
dst.z = unpack_fmt_1x8((uint8_t)((src0.x >> 16) & 0xff));<br>
@@ -237,11 +241,11 @@ unpack_2x16("unorm")<br>
unpack_4x8("unorm")<br>
unpack_2x16("half")<br>
<br>
-unop_horiz("pack_uvec2_to_uint", 1, tuint, 2, tuint, """<br>
+unop_horiz("pack_uvec2_to_uint", 1, tuint32, 2, tuint32, """<br>
dst.x = (src0.x & 0xffff) | (src0.y >> 16);<br>
""")<br>
<br>
-unop_horiz("pack_uvec4_to_uint", 1, tuint, 4, tuint, """<br>
+unop_horiz("pack_uvec4_to_uint", 1, tuint32, 4, tuint32, """<br>
dst.x = (src0.x << 0) |<br>
(src0.y << 8) |<br>
(src0.z << 16) |<br>
@@ -251,22 +255,22 @@ dst.x = (src0.x << 0) |<br>
# Lowered floating point unpacking operations.<br>
<br>
<br>
-unop_horiz("unpack_half_2x16_split_x", 1, tfloat, 1, tuint,<br>
+unop_horiz("unpack_half_2x16_split_x", 1, tfloat32, 1, tuint32,<br>
"unpack_half_1x16((uint16_t)(src0.x & 0xffff))")<br>
-unop_horiz("unpack_half_2x16_split_y", 1, tfloat, 1, tuint,<br>
+unop_horiz("unpack_half_2x16_split_y", 1, tfloat32, 1, tuint32,<br>
"unpack_half_1x16((uint16_t)(src0.x >> 16))")<br>
<br>
<br>
# Bit operations, part of ARB_gpu_shader5.<br>
<br>
<br>
-unop("bitfield_reverse", tuint, """<br>
+unop("bitfield_reverse", tuint32, """<br>
/* we're not winning any awards for speed here, but that's ok */<br>
dst = 0;<br>
for (unsigned bit = 0; bit < 32; bit++)<br>
dst |= ((src0 >> bit) & 1) << (31 - bit);<br>
""")<br>
-unop("bit_count", tuint, """<br>
+unop("bit_count", tuint32, """<br>
dst = 0;<br>
for (unsigned bit = 0; bit < 32; bit++) {<br>
if ((src0 >> bit) & 1)<br>
@@ -274,7 +278,7 @@ for (unsigned bit = 0; bit < 32; bit++) {<br>
}<br>
""")<br>
<br>
-unop_convert("ufind_msb", tint, tuint, """<br>
+unop_convert("ufind_msb", tint32, tuint32, """<br>
dst = -1;<br>
for (int bit = 31; bit > 0; bit--) {<br>
if ((src0 >> bit) & 1) {<br>
@@ -284,7 +288,7 @@ for (int bit = 31; bit > 0; bit--) {<br>
}<br>
""")<br>
<br>
-unop("ifind_msb", tint, """<br>
+unop("ifind_msb", tint32, """<br>
dst = -1;<br>
for (int bit = 31; bit >= 0; bit--) {<br>
/* If src0 < 0, we're looking for the first 0 bit.<br>
@@ -298,7 +302,7 @@ for (int bit = 31; bit >= 0; bit--) {<br>
}<br>
""")<br>
<br>
-unop("find_lsb", tint, """<br>
+unop("find_lsb", tint32, """<br>
dst = -1;<br>
for (unsigned bit = 0; bit < 32; bit++) {<br>
if ((src0 >> bit) & 1) {<br>
@@ -358,10 +362,10 @@ binop("fmul", tfloat, commutative + associative, "src0 * src1")<br>
# low 32-bits of signed/unsigned integer multiply<br>
binop("imul", tint, commutative + associative, "src0 * src1")<br>
# high 32-bits of signed integer multiply<br>
-binop("imul_high", tint, commutative,<br>
+binop("imul_high", tint32, commutative,<br>
"(int32_t)(((int64_t) src0 * (int64_t) src1) >> 32)")<br>
# high 32-bits of unsigned integer multiply<br>
-binop("umul_high", tuint, commutative,<br>
+binop("umul_high", tuint32, commutative,<br>
"(uint32_t)(((uint64_t) src0 * (uint64_t) src1) >> 32)")<br>
<br>
binop("fdiv", tfloat, "", "src0 / src1")<br>
@@ -412,18 +416,18 @@ binop_reduce("bany_inequal", 1, tbool, tint, "{src0} != {src1}",<br>
<br>
# non-integer-aware GLSL-style comparisons that return 0.0 or 1.0<br>
<br>
-binop_reduce("fall_equal", 1, tfloat, tfloat, "{src0} == {src1}",<br>
+binop_reduce("fall_equal", 1, tfloat32, tfloat32, "{src0} == {src1}",<br>
"{src0} && {src1}", "{src} ? 1.0f : 0.0f")<br>
-binop_reduce("fany_nequal", 1, tfloat, tfloat, "{src0} != {src1}",<br>
+binop_reduce("fany_nequal", 1, tfloat32, tfloat32, "{src0} != {src1}",<br>
"{src0} || {src1}", "{src} ? 1.0f : 0.0f")<br>
<br>
# These comparisons for integer-less hardware return 1.0 and 0.0 for true<br>
# and false respectively<br>
<br>
-binop("slt", tfloat, "", "(src0 < src1) ? 1.0f : 0.0f") # Set on Less Than<br>
-binop("sge", tfloat, "", "(src0 >= src1) ? 1.0f : 0.0f") # Set on Greater or Equal<br>
-binop("seq", tfloat, commutative, "(src0 == src1) ? 1.0f : 0.0f") # Set on Equal<br>
-binop("sne", tfloat, commutative, "(src0 != src1) ? 1.0f : 0.0f") # Set on Not Equal<br>
+binop("slt", tfloat32, "", "(src0 < src1) ? 1.0f : 0.0f") # Set on Less Than<br>
+binop("sge", tfloat32, "", "(src0 >= src1) ? 1.0f : 0.0f") # Set on Greater or Equal<br>
+binop("seq", tfloat32, commutative, "(src0 == src1) ? 1.0f : 0.0f") # Set on Equal<br>
+binop("sne", tfloat32, commutative, "(src0 != src1) ? 1.0f : 0.0f") # Set on Not Equal<br>
<br>
<br>
binop("ishl", tint, "", "src0 << src1")<br>
@@ -446,11 +450,11 @@ binop("ixor", tuint, commutative + associative, "src0 ^ src1")<br>
# These use (src != 0.0) for testing the truth of the input, and output 1.0<br>
# for true and 0.0 for false<br>
<br>
-binop("fand", tfloat, commutative,<br>
+binop("fand", tfloat32, commutative,<br>
"((src0 != 0.0f) && (src1 != 0.0f)) ? 1.0f : 0.0f")<br>
-binop("for", tfloat, commutative,<br>
+binop("for", tfloat32, commutative,<br>
"((src0 != 0.0f) || (src1 != 0.0f)) ? 1.0f : 0.0f")<br>
-binop("fxor", tfloat, commutative,<br>
+binop("fxor", tfloat32, commutative,<br>
"(src0 != 0.0f && src1 == 0.0f) || (src0 == 0.0f && src1 != 0.0f) ? 1.0f : 0.0f")<br>
<br>
binop_reduce("fdot", 1, tfloat, tfloat, "{src0} * {src1}", "{src0} + {src1}",<br>
@@ -472,7 +476,7 @@ binop("imax", tint, commutative + associative, "src1 > src0 ? src1 : src0")<br>
binop("umax", tuint, commutative + associative, "src1 > src0 ? src1 : src0")<br>
<br>
# Saturated vector add for 4 8bit ints.<br>
-binop("usadd_4x8", tint, commutative + associative, """<br>
+binop("usadd_4x8", tint32, commutative + associative, """<br>
dst = 0;<br>
for (int i = 0; i < 32; i += 8) {<br>
dst |= MIN2(((src0 >> i) & 0xff) + ((src1 >> i) & 0xff), 0xff) << i;<br>
@@ -480,7 +484,7 @@ for (int i = 0; i < 32; i += 8) {<br>
""")<br>
<br>
# Saturated vector subtract for 4 8bit ints.<br>
-binop("ussub_4x8", tint, "", """<br>
+binop("ussub_4x8", tint32, "", """<br>
dst = 0;<br>
for (int i = 0; i < 32; i += 8) {<br>
int src0_chan = (src0 >> i) & 0xff;<br>
@@ -491,7 +495,7 @@ for (int i = 0; i < 32; i += 8) {<br>
""")<br>
<br>
# vector min for 4 8bit ints.<br>
-binop("umin_4x8", tint, commutative + associative, """<br>
+binop("umin_4x8", tint32, commutative + associative, """<br>
dst = 0;<br>
for (int i = 0; i < 32; i += 8) {<br>
dst |= MIN2((src0 >> i) & 0xff, (src1 >> i) & 0xff) << i;<br>
@@ -499,7 +503,7 @@ for (int i = 0; i < 32; i += 8) {<br>
""")<br>
<br>
# vector max for 4 8bit ints.<br>
-binop("umax_4x8", tint, commutative + associative, """<br>
+binop("umax_4x8", tint32, commutative + associative, """<br>
dst = 0;<br>
for (int i = 0; i < 32; i += 8) {<br>
dst |= MAX2((src0 >> i) & 0xff, (src1 >> i) & 0xff) << i;<br>
@@ -507,7 +511,7 @@ for (int i = 0; i < 32; i += 8) {<br>
""")<br>
<br>
# unorm multiply: (a * b) / 255.<br>
-binop("umul_unorm_4x8", tint, commutative + associative, """<br>
+binop("umul_unorm_4x8", tint32, commutative + associative, """<br>
dst = 0;<br>
for (int i = 0; i < 32; i += 8) {<br>
int src0_chan = (src0 >> i) & 0xff;<br>
@@ -516,15 +520,15 @@ for (int i = 0; i < 32; i += 8) {<br>
}<br>
""")<br>
<br>
-binop("fpow", tfloat, "", "powf(src0, src1)")<br>
+binop("fpow", tfloat, "", "bit_size == 64 ? powf(src0, src1) : pow(src0, src1)")<br>
<br>
-binop_horiz("pack_half_2x16_split", 1, tuint, 1, tfloat, 1, tfloat,<br>
+binop_horiz("pack_half_2x16_split", 1, tuint32, 1, tfloat32, 1, tfloat32,<br>
"pack_half_1x16(src0.x) | (pack_half_1x16(src1.x) << 16)")<br>
<br>
# bfm implements the behavior of the first operation of the SM5 "bfi" assembly<br>
# and that of the "bfi1" i965 instruction. That is, it has undefined behavior<br>
# if either of its arguments are 32.<br>
-binop_convert("bfm", tuint, tint, "", """<br>
+binop_convert("bfm", tuint32, tint32, "", """<br>
int bits = src0, offset = src1;<br>
if (offset < 0 || bits < 0 || offset > 31 || bits > 31 || offset + bits > 32)<br>
dst = 0; /* undefined */<br>
@@ -532,8 +536,8 @@ else<br>
dst = ((1u << bits) - 1) << offset;<br>
""")<br>
<br>
-opcode("ldexp", 0, tfloat, [0, 0], [tfloat, tint], "", """<br>
-dst = ldexpf(src0, src1);<br>
+opcode("ldexp", 0, tfloat32, [0, 0], [tfloat32, tint32], "", """<br>
+dst = ldexp(src0, src1);<br></blockquote><div><br></div><div>For some things like ldexp, they could easily have a double variant. However, for the moment, it's probably best to lock them to 32-bit until we have a need for it.<br></div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
/* flush denormals to zero. */<br>
if (!isnormal(dst))<br>
dst = copysignf(0.0f, src0);<br>
@@ -573,12 +577,12 @@ triop("flrp", tfloat, "src0 * (1 - src2) + src1 * src2")<br>
# bools (0.0 vs 1.0) and one for integer bools (0 vs ~0).<br>
<br>
<br>
-triop("fcsel", tfloat, "(src0 != 0.0f) ? src1 : src2")<br>
-opcode("bcsel", 0, tuint, [0, 0, 0],<br>
- [tbool, tuint, tuint], "", "src0 ? src1 : src2")<br>
+triop("fcsel", tfloat32, "(src0 != 0.0f) ? src1 : src2")<br>
+opcode("bcsel", 0, tfloat, [0, 0, 0],<br>
+ [tbool, tfloat, tfloat], "", "src0 ? src1 : src2")<br></blockquote><div><br></div><div>I don't think you intended to change bcsel to work in terms of floats. If we do want that change, it should be a separate change with good justification.<br></div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
# SM5 bfi assembly<br>
-triop("bfi", tuint, """<br>
+triop("bfi", tuint32, """<br>
unsigned mask = src0, insert = src1, base = src2;<br>
if (mask == 0) {<br>
dst = base;<br>
@@ -593,8 +597,8 @@ if (mask == 0) {<br>
""")<br>
<br>
# SM5 ubfe/ibfe assembly<br>
-opcode("ubfe", 0, tuint,<br>
- [0, 0, 0], [tuint, tint, tint], "", """<br>
+opcode("ubfe", 0, tuint32,<br>
+ [0, 0, 0], [tuint32, tint32, tint32], "", """<br>
unsigned base = src0;<br>
int offset = src1, bits = src2;<br>
if (bits == 0) {<br>
@@ -607,8 +611,8 @@ if (bits == 0) {<br>
dst = base >> offset;<br>
}<br>
""")<br>
-opcode("ibfe", 0, tint,<br>
- [0, 0, 0], [tint, tint, tint], "", """<br>
+opcode("ibfe", 0, tint32,<br>
+ [0, 0, 0], [tint32, tint32, tint32], "", """<br>
int base = src0;<br>
int offset = src1, bits = src2;<br>
if (bits == 0) {<br>
@@ -623,8 +627,8 @@ if (bits == 0) {<br>
""")<br>
<br>
# GLSL bitfieldExtract()<br>
-opcode("ubitfield_extract", 0, tuint,<br>
- [0, 0, 0], [tuint, tint, tint], "", """<br>
+opcode("ubitfield_extract", 0, tuint32,<br>
+ [0, 0, 0], [tuint32, tint32, tint32], "", """<br>
unsigned base = src0;<br>
int offset = src1, bits = src2;<br>
if (bits == 0) {<br>
@@ -635,8 +639,8 @@ if (bits == 0) {<br>
dst = (base >> offset) & ((1ull << bits) - 1);<br>
}<br>
""")<br>
-opcode("ibitfield_extract", 0, tint,<br>
- [0, 0, 0], [tint, tint, tint], "", """<br>
+opcode("ibitfield_extract", 0, tint32,<br>
+ [0, 0, 0], [tint32, tint32, tint32], "", """<br>
int base = src0;<br>
int offset = src1, bits = src2;<br>
if (bits == 0) {<br>
@@ -663,8 +667,8 @@ def quadop_horiz(name, output_size, src1_size, src2_size, src3_size,<br>
[tuint, tuint, tuint, tuint],<br>
"", const_expr)<br>
<br>
-opcode("bitfield_insert", 0, tuint, [0, 0, 0, 0],<br>
- [tuint, tuint, tint, tint], "", """<br>
+opcode("bitfield_insert", 0, tuint32, [0, 0, 0, 0],<br>
+ [tuint32, tuint32, tint32, tint32], "", """<br>
unsigned base = src0, insert = src1;<br>
int offset = src2, bits = src3;<br>
if (bits == 0) {<br>
<span class="HOEnZb"><font color="#888888">--<br>
2.7.0<br>
<br>
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</font></span></blockquote></div><br></div></div>