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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - llvmpipe crash in rendering on Atom"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94522#c13">Comment # 13</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - llvmpipe crash in rendering on Atom"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94522">bug 94522</a>
from <span class="vcard"><a class="email" href="mailto:jfonseca@vmware.com" title="Jose Fonseca <jfonseca@vmware.com>"> <span class="fn">Jose Fonseca</span></a>
</span></b>
<pre>(In reply to comicfans44 from <a href="show_bug.cgi?id=94522#c12">comment #12</a>)
<span class="quote">> but still crash at lp_rast.c:457
>
> 0xb7fc26f3 in ?? ()</span >
[...]
<span class="quote">>
> info locals:
> state = 0xac500900
> variant = 0xb4c18380
> scene = <optimized out>
> color = {0xa8ec01b0 <error: Cannot access memory at address 0xa8ec01b0>,</span >
>
<span class="quote">>
> crash address asm:
>
>
> 0xb7fc26f3 movdqa (%ecx,%eax,2),%xmm1 </span >
[...]
<span class="quote">>
> (gdb) info registers ecx
> ecx 0xa8ec01b0 -1460928080
> (gdb) info registers eax
> eax 0x1000 4096</span >
I wonder if 0xa8ec01b0 is some sort of funky device memory, or if that device
memory was destroyed before llvmpipe was done.
After all this is SwapBuffers path.</pre>
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