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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - framebuffer from a destroyed drawable is reused when binding the same context to other drawable"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94752#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - framebuffer from a destroyed drawable is reused when binding the same context to other drawable"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94752">bug 94752</a>
from <span class="vcard"><a class="email" href="mailto:gqmelo@gmail.com" title="Guilherme <gqmelo@gmail.com>"> <span class="fn">Guilherme</span></a>
</span></b>
<pre>Just to add that I could also reproduce the bug with direct rendering. Of
course, with the patch that forces the second dri_drawable to be allocated on
the same address of the first one</pre>
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