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      <base href="https://bugs.freedesktop.org/" />
    </head>
    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [llvmpipe] piglit fs-roundEven-float regression"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=94909">94909</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>[llvmpipe] piglit fs-roundEven-float regression
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Keywords</th>
          <td>bisected, regression
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Mesa core
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>vlee@freedesktop.org
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>CC</th>
          <td>jfonseca@vmware.com, sroland@vmware.com
          </td>
        </tr></table>
      <p>
        <div>
        <pre>mesa: 35ade36c88e5aaa0b18c3cc911d9a4de3a60a80b (master 11.3.0-devel)

$ ./bin/shader_runner
generated_tests/spec/glsl-1.30/execution/built-in-functions/fs-roundEven-float.shader_test
-auto
Probe color at (36,0)
  Expected: 0.000000 1.000000 0.000000 1.000000
  Observed: 1.000000 0.000000 0.000000 1.000000
Probe color at (60,0)
  Expected: 0.000000 1.000000 0.000000 1.000000
  Observed: 1.000000 0.000000 0.000000 1.000000
PIGLIT: {"result": "fail" }


e4f01da15d8c6ce3e8c77ff3ff3d2ce2574a3f7b is the first bad commit
commit e4f01da15d8c6ce3e8c77ff3ff3d2ce2574a3f7b
Author: Jose Fonseca <<a href="mailto:jfonseca@vmware.com">jfonseca@vmware.com</a>>
Date:   Fri Apr 1 11:50:28 2016 +0100

    gallivm: Prefer backend agnostic intrinsic for rounding.

    We could unconditionally use these instrinsics, but performance with SSE2
    would suck, as LLVM falls back to calling libm.

    lp_test_arit.

    Reviewed-by: Roland Scheidegger <<a href="mailto:sroland@vmware.com">sroland@vmware.com</a>>

:040000 040000 0f7b55e9ae1e5faa3e9ee24d5ab66605e5be096d
09bf79b798b6210887add905b1f91d8587b58bc2 M    src
bisect run success</pre>
        </div>
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