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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Gallium OSMesa driver is far from being thread-safe"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95035#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Gallium OSMesa driver is far from being thread-safe"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95035">bug 95035</a>
from <span class="vcard"><a class="email" href="mailto:chuck.atkins@kitware.com" title="Chuck Atkins <chuck.atkins@kitware.com>"> <span class="fn">Chuck Atkins</span></a>
</span></b>
<pre><span class="quote">> I don't really know anything about osmesa though nor why people still use
> it</span >
We use OSMesa extensively for rendering on headless servers with no GPUs. It's
*MUCH* better than dealing with having to start up an X server and use GLX.
EGL is in the planned transition but it doesn't quite work yet with a
software-only no-X configuration, at least not that I've been able to configure
:-(. Off topic for this bug though.</pre>
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