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            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Divinity: Original Sin Enhanced Edition(Native) crash on start"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=93551#c14">Comment # 14</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Divinity: Original Sin Enhanced Edition(Native) crash on start"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=93551">bug 93551</a>
              from <span class="vcard"><a class="email" href="mailto:ernstp@gmail.com" title="Ernst Sjöstrand <ernstp@gmail.com>"> <span class="fn">Ernst Sjöstrand</span></a>
</span></b>
        <pre>I still get the ApplyConstants() crash, both with and without your fix it seems
like.
Is your fix for the ChangeShader() crash?</pre>
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