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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Divinity: Original Sin Enhanced Edition(Native) crash on start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93551#c18">Comment # 18</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Divinity: Original Sin Enhanced Edition(Native) crash on start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93551">bug 93551</a>
from <span class="vcard"><a class="email" href="mailto:ernstp@gmail.com" title="Ernst Sjöstrand <ernstp@gmail.com>"> <span class="fn">Ernst Sjöstrand</span></a>
</span></b>
<pre>Jamey: I have had your patch applied the whole time, now I tested with you
patch + Karol's patches. It seems highly unlikely to me that the game would
have any chance of working without ARB_shading_language_include if those
features are actually used, which they seem to be in my case at least.
Radeon exposes 4.2 by default, I tried with 4.3 also just to experiment.</pre>
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