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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Geometry missing from rendering, only when using Mesa."
href="https://bugs.freedesktop.org/show_bug.cgi?id=95266#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Geometry missing from rendering, only when using Mesa."
href="https://bugs.freedesktop.org/show_bug.cgi?id=95266">bug 95266</a>
from <span class="vcard"><a class="email" href="mailto:jfonseca@vmware.com" title="Jose Fonseca <jfonseca@vmware.com>"> <span class="fn">Jose Fonseca</span></a>
</span></b>
<pre>(In reply to David Lonie from <a href="show_bug.cgi?id=95266#c7">comment #7</a>)
<span class="quote">> Is this issue familiar to anyone? I'll keep trying to get this working, but
> would appreciate any tips if this is a known issue :)</span >
It looks like apitrace is about to enter an infinite loop: the address of the
supposedly "real" glXCreateContextAttribsARB function is actually pointing to
the fake glXCreateContextAttribsARB wrapper function.
I'll take a look. Thanks for trying.
It looks like doing `MESA_GL_VERSION_OVERRIDE=4.5 glretrace -S frame
vtkRenderingOpenGL2CxxTests.4075.trim.trace` works.</pre>
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