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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Stellaris - Black/super dark planets"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95346#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Stellaris - Black/super dark planets"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95346">bug 95346</a>
from <span class="vcard"><a class="email" href="mailto:mordocai@mordocai.net" title="Christopher W. Carpenter <mordocai@mordocai.net>"> <span class="fn">Christopher W. Carpenter</span></a>
</span></b>
<pre>(In reply to Michel Dänzer from <a href="show_bug.cgi?id=95346#c3">comment #3</a>)
<span class="quote">> Replaying the apitrace with LIBGL_ALWAYS_SOFTWARE=1 (forcing llvmpipe) gives
> the same broken rendering, so this doesn't seem to be a driver specific
> issue. Reassigning to Mesa core for now.
>
>
> I also noticed a lot of messages like these while replaying the apitrace,
> which might even indicate a game bug:
>
> 555820 @0 glCompileShaderARB(shaderObj = 266)
> 555820: warning: 0:298(55): warning: `vSinCos' used uninitialized
> 0:298(66): warning: `vSinCos' used uninitialized
>
> 555825 @0 glCompileShaderARB(shaderObj = 267)
> 555825: warning: 0:547(83): warning: `diffLight' used uninitialized
> 0:547(94): warning: `specLight' used uninitialized</span >
I'm not sure if this changes anything as far as assigning it to mesa core, but
my laptop running the i915 driver with mesa 11.1.3 does not exhibit the
rendering issue.
If there is something helpful I can do from that end (would an API trace from
that laptop matter at all?) i'd be happy to do it.</pre>
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