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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - ARK:survival of the fittest fails when GL4.3 is enabled."
href="https://bugs.freedesktop.org/show_bug.cgi?id=95374#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - ARK:survival of the fittest fails when GL4.3 is enabled."
href="https://bugs.freedesktop.org/show_bug.cgi?id=95374">bug 95374</a>
from <span class="vcard"><a class="email" href="mailto:bas@basnieuwenhuizen.nl" title="Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>"> <span class="fn">Bas Nieuwenhuizen</span></a>
</span></b>
<pre>I managed to extract an error message from the function that create the message
box:
"The global shader cache file '/mnt/extern/games/steam/steamapps/common/ARK
SOTF/Engine/GlobalShaderCache-GLSL_430.bin' is missing.\n\nYou're running a
version of the application built to load COOKED content only, however no COOKED
content was found. Consider cooking content for this build, or build and run
the UNCOOKED version of the application instead."
The string was in UTF-32 format, so I'm guessing the corrupted message might be
due not the 16/32 bit difference of wchar_t on windows and linux.
The mentioned file is indeed missing while a 150 version exists.
This looks like an application bug to me. However I would like to check its
behavior on amdgpu-pro first before I make this a final determination.</pre>
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