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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Divinity: Original Sin Enhanced Edition(Native) crash on start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93551#c30">Comment # 30</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Divinity: Original Sin Enhanced Edition(Native) crash on start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93551">bug 93551</a>
from <span class="vcard"><a class="email" href="mailto:vedran@miletic.net" title="Vedran Miletić <vedran@miletic.net>"> <span class="fn">Vedran Miletić</span></a>
</span></b>
<pre>(In reply to kilobug from <a href="show_bug.cgi?id=93551#c29">comment #29</a>)
<span class="quote">> > With recent enough Mesa, forcing OpenGL 4.2 and GLSL 420 is not required.
>
> Did you use llvm 3.8 or 3.9 ?</span >
3.9.</pre>
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