<html>
    <head>
      <base href="https://bugs.freedesktop.org/">
    </head>
    <body><span class="vcard"><a class="email" href="mailto:maraeo@gmail.com" title="Marek Olšák <maraeo@gmail.com>"> <span class="fn">Marek Olšák</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTOURBUG - Some Ogre 2.1 demos doesn't render properly"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=95110">bug 95110</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>NOTOURBUG
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
         </tr></table>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTOURBUG - Some Ogre 2.1 demos doesn't render properly"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=95110#c4">Comment # 4</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTOURBUG - Some Ogre 2.1 demos doesn't render properly"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=95110">bug 95110</a>
              from <span class="vcard"><a class="email" href="mailto:maraeo@gmail.com" title="Marek Olšák <maraeo@gmail.com>"> <span class="fn">Marek Olšák</span></a>
</span></b>
        <pre>The apitrace contains invalid OpenGL calls, which may work with incorrect
drivers, but not with Mesa. This is the list of GL errors:

Mesa: User error: GL_INVALID_ENUM in glTexImage2D(incompatible format =
GL_DEPTH_COMPONENT, type = GL_DEPTH_COMPONENT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2D(incompatible format =
GL_DEPTH_STENCIL, type = GL_DEPTH_STENCIL)
Mesa: User error: GL_INVALID_OPERATION in glTexImage2D(incompatible format =
GL_BGR, type = GL_UNSIGNED_SHORT_5_6_5)
Mesa: User error: GL_INVALID_OPERATION in glTexImage2D(integer/non-integer
format mismatch)
Mesa: User error: GL_INVALID_VALUE in glBindAttribLocation(index)
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glClear(incomplete
framebuffer)
Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in
glMultiDrawElementsIndirect(incomplete framebuffer)

The GLSL compiler also detected uninitialized variables in various shaders:

0:249(28): warning: `nNormal' used uninitialized
0:252(14): warning: `material' used uninitialized
0:252(14): warning: `ROUGHNESS' used uninitialized
0:288(54): warning: `diffuseCol' used uninitialized
0:290(37): warning: `specularCol' used uninitialized
etc.</pre>
        </div>
      </p>


      <hr>
      <span>You are receiving this mail because:</span>

      <ul>
          <li>You are the QA Contact for the bug.</li>
          <li>You are the assignee for the bug.</li>
      </ul>
    </body>
</html>