<div dir="ltr"><br><div class="gmail_extra"><br><div class="gmail_quote">2016-06-16 1:32 GMT+02:00 Rhys Kidd <span dir="ltr"><<a href="mailto:rhyskidd@gmail.com" target="_blank">rhyskidd@gmail.com</a>></span>:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div class=""><div class="h5">On Monday, June 13, 2016, tournier.elie <<a href="mailto:tournier.elie@gmail.com" target="_blank">tournier.elie@gmail.com</a>> wrote:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div>Hi,<br><br></div><div>After a few weeks of coding, I wrote a new post on my blog (<a href="https://hopetech.github.io/" target="_blank">https://hopetech.github.io/</a>). I speak about the progress of my project, the difficulties encountered and the tools I use. </div><div><br></div><div>Happy reading,<br></div>Elie<br></div></blockquote><div><br></div></div></div><div>Hello Elie,</div><div><br></div><div>Thanks for the short write up on progress so far.</div><div><br></div><div>Whilst not going to the technical elements, I encourage you to continue with your project and look forward to reviewing patches.</div><div><br></div><div>Perhaps you could also consider how the documentation might be improved in the areas you found lacking?</div></blockquote><div><br></div><div>I don't think that doxygen documentation is necessary like in Mesa.<br>Add a *.shader_test template in root/exemples/ explaining how to use shader_runner seems a good idea to me.<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><span class=""><font color="#888888"><div><br></div><div>Rhys </div>
</font></span></blockquote></div><br></div><div class="gmail_extra">Elie<br></div></div>