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      <base href="https://bugs.freedesktop.org/">
    </head>
    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Hoard renders thick white fog"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=96903">96903</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Hoard renders thick white fog
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Mesa core
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>gyebro69@gmail.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Created <span class=""><a href="attachment.cgi?id=125033" name="attach_125033" title="screenshot">attachment 125033</a> <a href="attachment.cgi?id=125033&action=edit" title="screenshot">[details]</a></span>
screenshot

I'm running the game Hoard in Wine.
The splash screen/loading screen is displayed properly, but once the game is
loaded, I can only see the menu buttons because the screen is covered with
white "fog". This happens when the game option "Graphics quality" is set to
'high'. Using 'low' setting the game renders properly.

The problem is present with the software renderer, too
(LIBGL_ALWAYS_SOFTWARE=1)
Nvidia binary driver doesn't have this bug.

Trace file (uncompressed 43M):
<a href="https://drive.google.com/open?id=0B-tTbLKBl-tONnZBQlh4dVhqNUE">https://drive.google.com/open?id=0B-tTbLKBl-tONnZBQlh4dVhqNUE</a>

Fedora 24
Kernel 4.7.0-rc6
Libdrm 2.4.68+git
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV106
OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.1.0-devel
(git-6624174)
OpenGL core profile shading language version string: 4.30</pre>
        </div>
      </p>


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