<div dir="ltr"><br><div class="gmail_extra"><br><div class="gmail_quote">On Mon, Jul 18, 2016 at 1:26 PM, Kenneth Graunke <span dir="ltr"><<a href="mailto:kenneth@whitecape.org" target="_blank">kenneth@whitecape.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">This eliminates the need to walk the list of input variables, recurse<br>
into their types (via logic largely redundant with nir_lower_io), and<br>
interpolate all possible inputs up front.  The backend no longer has<br>
to care about variables at all, which eliminates complications from<br>
trying to pack multiple variables into the same location.  Instead,<br>
each intrinsic specifies exactly what's needed.<br>
<br>
This should unblock Timothy's work on GL_ARB_enhanced_layouts.<br>
<br>
Each load_interpolated_input intrinsic corresponds to PLN instructions,<br>
while load_barycentric_at_* intrinsics correspond to pixel interpolator<br>
messages.  The pixel/centroid/sample barycentric intrinsics simply refer<br>
to payload fields (delta_xy[]), and don't actually generate any code.<br>
<br>
Because we use a single intrinsic for both centroid-qualified variables<br>
and interpolateAtCentroid(), they become indistinguishable.  We stop<br>
sending pixel interpolator messages for those, and instead use the<br>
payload provided data, which should be considerably faster.<br>
<br>
On Broadwell:<br>
<br>
total instructions in shared programs: 9067751 -> 9067570 (-0.00%)<br>
instructions in affected programs: 145902 -> 145721 (-0.12%)<br>
helped: 422<br>
HURT: 209<br>
<br>
total spills in shared programs: 2849 -> 2899 (1.76%)<br>
spills in affected programs: 760 -> 810 (6.58%)<br>
helped: 0<br>
HURT: 10<br>
<br>
total fills in shared programs: 3910 -> 3950 (1.02%)<br>
fills in affected programs: 617 -> 657 (6.48%)<br>
helped: 0<br>
HURT: 10<br>
<br>
LOST:   3<br>
GAINED: 3<br>
<br>
The differences mostly appear to be slight changes in MOVs.<br>
<br>
Signed-off-by: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>><br>
---<br>
 src/mesa/drivers/dri/i965/brw_fs.cpp     | 175 ++++---------<br>
 src/mesa/drivers/dri/i965/brw_fs.h       |   9 +-<br>
 src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 410 ++++++++++++++++---------------<br>
 src/mesa/drivers/dri/i965/brw_nir.c      |  16 +-<br>
 4 files changed, 269 insertions(+), 341 deletions(-)<br>
<br>
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp<br>
index 94127bc..06007fe 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp<br>
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp<br>
@@ -1067,21 +1067,27 @@ fs_visitor::emit_fragcoord_interpolation(fs_reg wpos)<br>
    bld.MOV(wpos, this->wpos_w);<br>
 }<br>
<br>
-static enum brw_barycentric_mode<br>
-barycentric_mode(enum glsl_interp_mode mode,<br>
-                 bool is_centroid, bool is_sample)<br>
+enum brw_barycentric_mode<br>
+brw_barycentric_mode(enum glsl_interp_mode mode, nir_intrinsic_op op)<br>
 {<br>
-   unsigned bary;<br>
-<br>
    /* Barycentric modes don't make sense for flat inputs. */<br>
    assert(mode != INTERP_MODE_FLAT);<br>
<br>
-   if (is_sample) {<br>
-      bary = BRW_BARYCENTRIC_PERSPECTIVE_SAMPLE;<br>
-   } else if (is_centroid) {<br>
-      bary = BRW_BARYCENTRIC_PERSPECTIVE_CENTROID;<br>
-   } else {<br>
+   unsigned bary;<br>
+   switch (op) {<br>
+   case nir_intrinsic_load_barycentric_pixel:<br>
+   case nir_intrinsic_load_barycentric_at_offset:<br>
       bary = BRW_BARYCENTRIC_PERSPECTIVE_PIXEL;<br>
+      break;<br>
+   case nir_intrinsic_load_barycentric_centroid:<br>
+      bary = BRW_BARYCENTRIC_PERSPECTIVE_CENTROID;<br>
+      break;<br>
+   case nir_intrinsic_load_barycentric_sample:<br>
+   case nir_intrinsic_load_barycentric_at_sample:<br>
+      bary = BRW_BARYCENTRIC_PERSPECTIVE_SAMPLE;<br>
+      break;<br>
+   default:<br>
+      assert(!"invalid intrinsic");<br>
    }<br>
<br>
    if (mode == INTERP_MODE_NOPERSPECTIVE)<br>
@@ -1101,107 +1107,6 @@ centroid_to_pixel(enum brw_barycentric_mode bary)<br>
    return (enum brw_barycentric_mode) ((unsigned) bary - 1);<br>
 }<br>
<br>
-void<br>
-fs_visitor::emit_general_interpolation(fs_reg *attr, const char *name,<br>
-                                       const glsl_type *type,<br>
-                                       glsl_interp_mode interpolation_mode,<br>
-                                       int *location, bool mod_centroid,<br>
-                                       bool mod_sample)<br>
-{<br>
-   assert(stage == MESA_SHADER_FRAGMENT);<br>
-   brw_wm_prog_data *prog_data = (brw_wm_prog_data*) this->prog_data;<br>
-<br>
-   if (type->is_array() || type->is_matrix()) {<br>
-      const glsl_type *elem_type = glsl_get_array_element(type);<br>
-      const unsigned length = glsl_get_length(type);<br>
-<br>
-      for (unsigned i = 0; i < length; i++) {<br>
-         emit_general_interpolation(attr, name, elem_type, interpolation_mode,<br>
-                                    location, mod_centroid, mod_sample);<br>
-      }<br>
-   } else if (type->is_record()) {<br>
-      for (unsigned i = 0; i < type->length; i++) {<br>
-         const glsl_type *field_type = type->fields.structure[i].type;<br>
-         emit_general_interpolation(attr, name, field_type, interpolation_mode,<br>
-                                    location, mod_centroid, mod_sample);<br>
-      }<br>
-   } else {<br>
-      assert(type->is_scalar() || type->is_vector());<br>
-<br>
-      if (prog_data->urb_setup[*location] == -1) {<br>
-         /* If there's no incoming setup data for this slot, don't<br>
-          * emit interpolation for it.<br>
-          */<br>
-         *attr = offset(*attr, bld, type->vector_elements);<br>
-         (*location)++;<br>
-         return;<br>
-      }<br>
-<br>
-      attr->type = brw_type_for_base_type(type->get_scalar_type());<br>
-<br>
-      if (interpolation_mode == INTERP_MODE_FLAT) {<br>
-         /* Constant interpolation (flat shading) case. The SF has<br>
-          * handed us defined values in only the constant offset<br>
-          * field of the setup reg.<br>
-          */<br>
-         unsigned vector_elements = type->vector_elements;<br>
-<br>
-         /* Data starts at suboffet 3 in 32-bit units (12 bytes), so it is not<br>
-          * 64-bit aligned and the current implementation fails to read the<br>
-          * data properly. Instead, when there is a double input varying,<br>
-          * read it as vector of floats with twice the number of components.<br>
-          */<br>
-         if (attr->type == BRW_REGISTER_TYPE_DF) {<br>
-            vector_elements *= 2;<br>
-            attr->type = BRW_REGISTER_TYPE_F;<br>
-         }<br>
-         for (unsigned int i = 0; i < vector_elements; i++) {<br>
-            struct brw_reg interp = interp_reg(*location, i);<br>
-            interp = suboffset(interp, 3);<br>
-            interp.type = attr->type;<br>
-            bld.emit(FS_OPCODE_CINTERP, *attr, fs_reg(interp));<br>
-            *attr = offset(*attr, bld, 1);<br>
-         }<br>
-      } else {<br>
-         /* Smooth/noperspective interpolation case. */<br>
-         enum brw_barycentric_mode bary =<br>
-            barycentric_mode(interpolation_mode, mod_centroid, mod_sample);<br>
-<br>
-         for (unsigned int i = 0; i < type->vector_elements; i++) {<br>
-            fs_reg interp(interp_reg(*location, i));<br>
-            if (devinfo->needs_unlit_centroid_workaround && mod_centroid) {<br>
-               /* Get the pixel/sample mask into f0 so that we know<br>
-                * which pixels are lit.  Then, for each channel that is<br>
-                * unlit, replace the centroid data with non-centroid<br>
-                * data.<br>
-                */<br>
-               bld.emit(FS_OPCODE_MOV_DISPATCH_TO_FLAGS);<br>
-<br>
-               fs_inst *inst;<br>
-               inst = bld.emit(FS_OPCODE_LINTERP, *attr,<br>
-                               delta_xy[centroid_to_pixel(bary)], interp);<br>
-               inst->predicate = BRW_PREDICATE_NORMAL;<br>
-               inst->predicate_inverse = true;<br>
-               inst->no_dd_clear = true;<br>
-<br>
-               inst = bld.emit(FS_OPCODE_LINTERP, *attr,<br>
-                               delta_xy[bary], interp);<br>
-               inst->predicate = BRW_PREDICATE_NORMAL;<br>
-               inst->predicate_inverse = false;<br>
-               inst->no_dd_check = true;<br>
-            } else {<br>
-               bld.emit(FS_OPCODE_LINTERP, *attr, delta_xy[bary], interp);<br>
-            }<br>
-            if (devinfo->gen < 6 && interpolation_mode == INTERP_MODE_SMOOTH) {<br>
-               bld.MUL(*attr, *attr, this->pixel_w);<br>
-            }<br>
-            *attr = offset(*attr, bld, 1);<br>
-         }<br>
-      }<br>
-      (*location)++;<br>
-   }<br>
-}<br>
-<br>
 fs_reg *<br>
 fs_visitor::emit_frontfacing_interpolation()<br>
 {<br>
@@ -6327,6 +6232,10 @@ fs_visitor::run_cs()<br>
 /**<br>
  * Return a bitfield where bit n is set if barycentric interpolation mode n<br>
  * (see enum brw_barycentric_mode) is needed by the fragment shader.<br>
+ *<br>
+ * We examine the load_barycentric intrinsics rather than looking at input<br>
+ * variables so that we catch interpolateAtCentroid() messages too, which<br>
+ * also need the BRW_BARYCENTRIC_[NON]PERSPECTIVE_CENTROID mode set up.<br>
  */<br>
 static unsigned<br>
 brw_compute_barycentric_interp_modes(const struct brw_device_info *devinfo,<br>
@@ -6334,29 +6243,37 @@ brw_compute_barycentric_interp_modes(const struct brw_device_info *devinfo,<br>
 {<br>
    unsigned barycentric_interp_modes = 0;<br>
<br>
-   nir_foreach_variable(var, &shader->inputs) {<br>
-      /* Ignore WPOS; it doesn't require interpolation. */<br>
-      if (var->data.location == VARYING_SLOT_POS)<br>
+   nir_foreach_function(f, shader) {<br>
+      if (!f->impl)<br>
          continue;<br>
<br>
-      /* Flat inputs don't need barycentric modes. */<br>
-      if (var->data.interpolation == INTERP_MODE_FLAT)<br>
-         continue;<br>
+      nir_foreach_block(block, f->impl) {<br>
+         nir_foreach_instr(instr, block) {<br>
+            if (instr->type != nir_instr_type_intrinsic)<br>
+               continue;<br>
<br>
-      /* Determine the set (or sets) of barycentric coordinates needed to<br>
-       * interpolate this variable.  Note that when<br>
-       * brw->needs_unlit_centroid_workaround is set, centroid interpolation<br>
-       * uses PIXEL interpolation for unlit pixels and CENTROID interpolation<br>
-       * for lit pixels, so we need both sets of barycentric coordinates.<br>
-       */<br>
-      enum brw_barycentric_mode bary_mode =<br>
-         barycentric_mode((glsl_interp_mode) var->data.interpolation,<br>
-                          var->data.centroid, var->data.sample);<br>
+            nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);<br>
+            if (intrin->intrinsic != nir_intrinsic_load_interpolated_input)<br>
+               continue;<br></blockquote><div><br></div><div>Any particular reason why you're looking at the source of the load rather than just looking for the load_barycentric intrinsic directly?<br></div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
+<br>
+            /* Ignore WPOS; it doesn't require interpolation. */<br>
+            if (nir_intrinsic_base(intrin) == VARYING_SLOT_POS)<br>
+               continue;<br></blockquote><div><br></div><div>Ugh...<br></div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
-      barycentric_interp_modes |= 1 << bary_mode;<br>
+            intrin = nir_instr_as_intrinsic(intrin->src[0].ssa->parent_instr);<br>
+            enum glsl_interp_mode interp = (enum glsl_interp_mode)<br>
+               nir_intrinsic_interp_mode(intrin);<br>
+            nir_intrinsic_op bary_op = intrin->intrinsic;<br>
+            enum brw_barycentric_mode bary =<br>
+               brw_barycentric_mode(interp, bary_op);<br>
<br>
-      if (var->data.centroid && devinfo->needs_unlit_centroid_workaround)<br>
-         barycentric_interp_modes |= 1 << centroid_to_pixel(bary_mode);<br>
+            barycentric_interp_modes |= 1 << bary;<br>
+<br>
+            if (devinfo->needs_unlit_centroid_workaround &&<br>
+                bary_op == nir_intrinsic_load_barycentric_centroid)<br>
+               barycentric_interp_modes |= 1 << centroid_to_pixel(bary);<br>
+         }<br>
+      }<br>
    }<br>
<br>
    return barycentric_interp_modes;<br>
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h<br>
index 7998f51..574475f 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_fs.h<br>
+++ b/src/mesa/drivers/dri/i965/brw_fs.h<br>
@@ -174,11 +174,6 @@ public:<br>
    fs_reg *emit_samplepos_setup();<br>
    fs_reg *emit_sampleid_setup();<br>
    fs_reg *emit_samplemaskin_setup();<br>
-   void emit_general_interpolation(fs_reg *attr, const char *name,<br>
-                                   const glsl_type *type,<br>
-                                   glsl_interp_mode interpolation_mode,<br>
-                                   int *location, bool mod_centroid,<br>
-                                   bool mod_sample);<br>
    fs_reg *emit_vs_system_value(int location);<br>
    void emit_interpolation_setup_gen4();<br>
    void emit_interpolation_setup_gen6();<br>
@@ -195,7 +190,6 @@ public:<br>
    bool opt_zero_samples();<br>
<br>
    void emit_nir_code();<br>
-   void nir_setup_inputs();<br>
    void nir_setup_single_output_varying(fs_reg *reg, const glsl_type *type,<br>
                                         unsigned *location);<br>
    void nir_setup_outputs();<br>
@@ -511,3 +505,6 @@ void shuffle_64bit_data_for_32bit_write(const brw::fs_builder &bld,<br>
                                         uint32_t components);<br>
 fs_reg setup_imm_df(const brw::fs_builder &bld,<br>
                     double v);<br>
+<br>
+enum brw_barycentric_mode brw_barycentric_mode(enum glsl_interp_mode mode,<br>
+                                               nir_intrinsic_op op);<br>
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp<br>
index 6265dc6..610c151 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp<br>
+++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp<br>
@@ -36,7 +36,6 @@ fs_visitor::emit_nir_code()<br>
    /* emit the arrays used for inputs and outputs - load/store intrinsics will<br>
     * be converted to reads/writes of these arrays<br>
     */<br>
-   nir_setup_inputs();<br>
    nir_setup_outputs();<br>
    nir_setup_uniforms();<br>
    nir_emit_system_values();<br>
@@ -50,38 +49,6 @@ fs_visitor::emit_nir_code()<br>
 }<br>
<br>
 void<br>
-fs_visitor::nir_setup_inputs()<br>
-{<br>
-   if (stage != MESA_SHADER_FRAGMENT)<br>
-      return;<br>
-<br>
-   nir_inputs = bld.vgrf(BRW_REGISTER_TYPE_F, nir->num_inputs);<br>
-<br>
-   nir_foreach_variable(var, &nir->inputs) {<br>
-      fs_reg input = offset(nir_inputs, bld, var->data.driver_location);<br>
-<br>
-      fs_reg reg;<br>
-      if (var->data.location == VARYING_SLOT_POS) {<br>
-         emit_fragcoord_interpolation(input);<br>
-      } else if (var->data.location == VARYING_SLOT_LAYER) {<br>
-         struct brw_reg reg = suboffset(interp_reg(VARYING_SLOT_LAYER, 1), 3);<br>
-         reg.type = BRW_REGISTER_TYPE_D;<br>
-         bld.emit(FS_OPCODE_CINTERP, retype(input, BRW_REGISTER_TYPE_D), reg);<br>
-      } else if (var->data.location == VARYING_SLOT_VIEWPORT) {<br>
-         struct brw_reg reg = suboffset(interp_reg(VARYING_SLOT_VIEWPORT, 2), 3);<br>
-         reg.type = BRW_REGISTER_TYPE_D;<br>
-         bld.emit(FS_OPCODE_CINTERP, retype(input, BRW_REGISTER_TYPE_D), reg);<br>
-      } else {<br>
-         int location = var->data.location;<br>
-         emit_general_interpolation(&input, var->name, var->type,<br>
-                                    (glsl_interp_mode) var->data.interpolation,<br>
-                                    &location, var->data.centroid,<br>
-                                    var->data.sample);<br>
-      }<br>
-   }<br>
-}<br>
-<br>
-void<br>
 fs_visitor::nir_setup_single_output_varying(fs_reg *reg,<br>
                                             const glsl_type *type,<br>
                                             unsigned *location)<br>
@@ -3063,7 +3030,6 @@ fs_visitor::nir_emit_fs_intrinsic(const fs_builder &bld,<br>
                                   nir_intrinsic_instr *instr)<br>
 {<br>
    assert(stage == MESA_SHADER_FRAGMENT);<br>
-   const struct brw_wm_prog_key *wm_key = (const struct brw_wm_prog_key *) key;<br>
<br>
    fs_reg dest;<br>
    if (nir_intrinsic_infos[instr->intrinsic].has_dest)<br>
@@ -3120,189 +3086,245 @@ fs_visitor::nir_emit_fs_intrinsic(const fs_builder &bld,<br>
       break;<br>
    }<br>
<br>
-   case nir_intrinsic_interp_var_at_centroid:<br>
-   case nir_intrinsic_interp_var_at_sample:<br>
-   case nir_intrinsic_interp_var_at_offset: {<br>
-      /* Handle ARB_gpu_shader5 interpolation intrinsics<br>
-       *<br>
-       * It's worth a quick word of explanation as to why we handle the full<br>
-       * variable-based interpolation intrinsic rather than a lowered version<br>
-       * with like we do for other inputs.  We have to do that because the way<br>
-       * we set up inputs doesn't allow us to use the already setup inputs for<br>
-       * interpolation.  At the beginning of the shader, we go through all of<br>
-       * the input variables and do the initial interpolation and put it in<br>
-       * the nir_inputs array based on its location as determined in<br>
-       * nir_lower_io.  If the input isn't used, dead code cleans up and<br>
-       * everything works fine.  However, when we get to the ARB_gpu_shader5<br>
-       * interpolation intrinsics, we need to reinterpolate the input<br>
-       * differently.  If we used an intrinsic that just had an index it would<br>
-       * only give us the offset into the nir_inputs array.  However, this is<br>
-       * useless because that value is post-interpolation and we need<br>
-       * pre-interpolation.  In order to get the actual location of the bits<br>
-       * we get from the vertex fetching hardware, we need the variable.<br>
-       */<br>
-      fs_reg dst_xy = bld.vgrf(BRW_REGISTER_TYPE_F, 2);<br>
-      const glsl_interp_mode interpolation =<br>
-         (glsl_interp_mode) instr->variables[0]->var->data.interpolation;<br>
+   case nir_intrinsic_load_input: {<br>
+      /* load_input is only used for flat inputs */<br>
+      unsigned base = nir_intrinsic_base(instr);<br>
+      unsigned component = nir_intrinsic_component(instr);<br>
+      unsigned num_components = instr->num_components;<br>
+      enum brw_reg_type type = dest.type;<br>
<br>
-      switch (instr->intrinsic) {<br>
-      case nir_intrinsic_interp_var_at_centroid:<br>
-         emit_pixel_interpolater_send(bld,<br>
-                                      FS_OPCODE_INTERPOLATE_AT_CENTROID,<br>
-                                      dst_xy,<br>
-                                      fs_reg(), /* src */<br>
-                                      brw_imm_ud(0u),<br>
-                                      interpolation);<br>
-         break;<br>
+      /* Special case fields in the VUE header */<br>
+      if (base == VARYING_SLOT_LAYER)<br>
+         component = 1;<br>
+      else if (base == VARYING_SLOT_VIEWPORT)<br>
+         component = 2;<br>
<br>
-      case nir_intrinsic_interp_var_at_sample: {<br>
-         if (!wm_key->multisample_fbo) {<br>
-            /* From the ARB_gpu_shader5 specification:<br>
-             * "If multisample buffers are not available, the input varying<br>
-             *  will be evaluated at the center of the pixel."<br>
-             */<br>
-            emit_pixel_interpolater_send(bld,<br>
-                                         FS_OPCODE_INTERPOLATE_AT_CENTROID,<br>
-                                         dst_xy,<br>
-                                         fs_reg(), /* src */<br>
-                                         brw_imm_ud(0u),<br>
-                                         interpolation);<br>
-            break;<br>
-         }<br>
+      if (nir_dest_bit_size(instr->dest) == 64) {<br>
+         /* const_index is in 32-bit type size units that could not be aligned<br>
+          * with DF. We need to read the double vector as if it was a float<br>
+          * vector of twice the number of components to fetch the right data.<br>
+          */<br>
+         type = BRW_REGISTER_TYPE_F;<br>
+         num_components *= 2;<br>
+      }<br>
<br>
-         nir_const_value *const_sample = nir_src_as_const_value(instr->src[0]);<br>
+      for (unsigned int i = 0; i < num_components; i++) {<br>
+         struct brw_reg interp = interp_reg(base, component + i);<br>
+         interp = suboffset(interp, 3);<br>
+         bld.emit(FS_OPCODE_CINTERP, offset(retype(dest, type), bld, i),<br>
+                  retype(fs_reg(interp), type));<br>
+      }<br>
<br>
-         if (const_sample) {<br>
-            unsigned msg_data = const_sample->i32[0] << 4;<br>
+      if (nir_dest_bit_size(instr->dest) == 64) {<br>
+         shuffle_32bit_load_result_to_64bit_data(bld,<br>
+                                                 dest,<br>
+                                                 retype(dest, type),<br>
+                                                 instr->num_components);<br>
+      }<br>
+      break;<br>
+   }<br>
+<br>
+   case nir_intrinsic_load_barycentric_pixel:<br>
+   case nir_intrinsic_load_barycentric_centroid:<br>
+   case nir_intrinsic_load_barycentric_sample:<br>
+      /* Do nothing - load_interpolated_input handling will handle it later. */<br>
+      break;<br></blockquote><div><br></div><div>I'm very courious why you made this choice.  It seems odd to me.<br></div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
+   case nir_intrinsic_load_barycentric_at_sample: {<br>
+      const glsl_interp_mode interpolation =<br>
+         (enum glsl_interp_mode) nir_intrinsic_interp_mode(instr);<br>
+<br>
+      nir_const_value *const_sample = nir_src_as_const_value(instr->src[0]);<br>
+<br>
+      if (const_sample) {<br>
+         unsigned msg_data = const_sample->i32[0] << 4;<br>
+<br>
+         emit_pixel_interpolater_send(bld,<br>
+                                      FS_OPCODE_INTERPOLATE_AT_SAMPLE,<br>
+                                      dest,<br>
+                                      fs_reg(), /* src */<br>
+                                      brw_imm_ud(msg_data),<br>
+                                      interpolation);<br>
+      } else {<br>
+         const fs_reg sample_src = retype(get_nir_src(instr->src[0]),<br>
+                                          BRW_REGISTER_TYPE_UD);<br>
+<br>
+         if (nir_src_is_dynamically_uniform(instr->src[0])) {<br>
+            const fs_reg sample_id = bld.emit_uniformize(sample_src);<br>
+            const fs_reg msg_data = vgrf(glsl_type::uint_type);<br>
+            bld.exec_all().group(1, 0)<br>
+               .SHL(msg_data, sample_id, brw_imm_ud(4u));<br>
             emit_pixel_interpolater_send(bld,<br>
                                          FS_OPCODE_INTERPOLATE_AT_SAMPLE,<br>
-                                         dst_xy,<br>
+                                         dest,<br>
                                          fs_reg(), /* src */<br>
-                                         brw_imm_ud(msg_data),<br>
+                                         msg_data,<br>
                                          interpolation);<br>
          } else {<br>
-            const fs_reg sample_src = retype(get_nir_src(instr->src[0]),<br>
-                                             BRW_REGISTER_TYPE_UD);<br>
-<br>
-            if (nir_src_is_dynamically_uniform(instr->src[0])) {<br>
-               const fs_reg sample_id = bld.emit_uniformize(sample_src);<br>
-               const fs_reg msg_data = vgrf(glsl_type::uint_type);<br>
-               bld.exec_all().group(1, 0)<br>
-                  .SHL(msg_data, sample_id, brw_imm_ud(4u));<br>
+            /* Make a loop that sends a message to the pixel interpolater<br>
+             * for the sample number in each live channel. If there are<br>
+             * multiple channels with the same sample number then these<br>
+             * will be handled simultaneously with a single interation of<br>
+             * the loop.<br>
+             */<br>
+            bld.emit(BRW_OPCODE_DO);<br>
+<br>
+            /* Get the next live sample number into sample_id_reg */<br>
+            const fs_reg sample_id = bld.emit_uniformize(sample_src);<br>
+<br>
+            /* Set the flag register so that we can perform the send<br>
+             * message on all channels that have the same sample number<br>
+             */<br>
+            bld.CMP(bld.null_reg_ud(),<br>
+                    sample_src, sample_id,<br>
+                    BRW_CONDITIONAL_EQ);<br>
+            const fs_reg msg_data = vgrf(glsl_type::uint_type);<br>
+            bld.exec_all().group(1, 0)<br>
+               .SHL(msg_data, sample_id, brw_imm_ud(4u));<br>
+            fs_inst *inst =<br>
                emit_pixel_interpolater_send(bld,<br>
                                             FS_OPCODE_INTERPOLATE_AT_SAMPLE,<br>
-                                            dst_xy,<br>
+                                            dest,<br>
                                             fs_reg(), /* src */<br>
                                             msg_data,<br>
                                             interpolation);<br>
-            } else {<br>
-               /* Make a loop that sends a message to the pixel interpolater<br>
-                * for the sample number in each live channel. If there are<br>
-                * multiple channels with the same sample number then these<br>
-                * will be handled simultaneously with a single interation of<br>
-                * the loop.<br>
-                */<br>
-               bld.emit(BRW_OPCODE_DO);<br>
-<br>
-               /* Get the next live sample number into sample_id_reg */<br>
-               const fs_reg sample_id = bld.emit_uniformize(sample_src);<br>
+            set_predicate(BRW_PREDICATE_NORMAL, inst);<br>
<br>
-               /* Set the flag register so that we can perform the send<br>
-                * message on all channels that have the same sample number<br>
-                */<br>
-               bld.CMP(bld.null_reg_ud(),<br>
-                       sample_src, sample_id,<br>
-                       BRW_CONDITIONAL_EQ);<br>
-               const fs_reg msg_data = vgrf(glsl_type::uint_type);<br>
-               bld.exec_all().group(1, 0)<br>
-                  .SHL(msg_data, sample_id, brw_imm_ud(4u));<br>
-               fs_inst *inst =<br>
-                  emit_pixel_interpolater_send(bld,<br>
-                                               FS_OPCODE_INTERPOLATE_AT_SAMPLE,<br>
-                                               dst_xy,<br>
-                                               fs_reg(), /* src */<br>
-                                               msg_data,<br>
-                                               interpolation);<br>
-               set_predicate(BRW_PREDICATE_NORMAL, inst);<br>
-<br>
-               /* Continue the loop if there are any live channels left */<br>
-               set_predicate_inv(BRW_PREDICATE_NORMAL,<br>
-                                 true, /* inverse */<br>
-                                 bld.emit(BRW_OPCODE_WHILE));<br>
-            }<br>
+            /* Continue the loop if there are any live channels left */<br>
+            set_predicate_inv(BRW_PREDICATE_NORMAL,<br>
+                              true, /* inverse */<br>
+                              bld.emit(BRW_OPCODE_WHILE));<br>
          }<br>
-<br>
-         break;<br>
       }<br>
+      break;<br>
+   }<br>
<br>
-      case nir_intrinsic_interp_var_at_offset: {<br>
-         nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);<br>
+   case nir_intrinsic_load_barycentric_at_offset: {<br>
+      const glsl_interp_mode interpolation =<br>
+         (enum glsl_interp_mode) nir_intrinsic_interp_mode(instr);<br>
<br>
-         if (const_offset) {<br>
-            unsigned off_x = MIN2((int)(const_offset->f32[0] * 16), 7) & 0xf;<br>
-            unsigned off_y = MIN2((int)(const_offset->f32[1] * 16), 7) & 0xf;<br>
+      nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);<br>
<br>
-            emit_pixel_interpolater_send(bld,<br>
-                                         FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET,<br>
-                                         dst_xy,<br>
-                                         fs_reg(), /* src */<br>
-                                         brw_imm_ud(off_x | (off_y << 4)),<br>
-                                         interpolation);<br>
-         } else {<br>
-            fs_reg src = vgrf(glsl_type::ivec2_type);<br>
-            fs_reg offset_src = retype(get_nir_src(instr->src[0]),<br>
-                                       BRW_REGISTER_TYPE_F);<br>
-            for (int i = 0; i < 2; i++) {<br>
-               fs_reg temp = vgrf(glsl_type::float_type);<br>
-               bld.MUL(temp, offset(offset_src, bld, i), brw_imm_f(16.0f));<br>
-               fs_reg itemp = vgrf(glsl_type::int_type);<br>
-               /* float to int */<br>
-               bld.MOV(itemp, temp);<br>
-<br>
-               /* Clamp the upper end of the range to +7/16.<br>
-                * ARB_gpu_shader5 requires that we support a maximum offset<br>
-                * of +0.5, which isn't representable in a S0.4 value -- if<br>
-                * we didn't clamp it, we'd end up with -8/16, which is the<br>
-                * opposite of what the shader author wanted.<br>
-                *<br>
-                * This is legal due to ARB_gpu_shader5's quantization<br>
-                * rules:<br>
-                *<br>
-                * "Not all values of <offset> may be supported; x and y<br>
-                * offsets may be rounded to fixed-point values with the<br>
-                * number of fraction bits given by the<br>
-                * implementation-dependent constant<br>
-                * FRAGMENT_INTERPOLATION_OFFSET_BITS"<br>
-                */<br>
-               set_condmod(BRW_CONDITIONAL_L,<br>
-                           bld.SEL(offset(src, bld, i), itemp, brw_imm_d(7)));<br>
-            }<br>
+      if (const_offset) {<br>
+         unsigned off_x = MIN2((int)(const_offset->f32[0] * 16), 7) & 0xf;<br>
+         unsigned off_y = MIN2((int)(const_offset->f32[1] * 16), 7) & 0xf;<br>
<br>
-            const enum opcode opcode = FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET;<br>
-            emit_pixel_interpolater_send(bld,<br>
-                                         opcode,<br>
-                                         dst_xy,<br>
-                                         src,<br>
-                                         brw_imm_ud(0u),<br>
-                                         interpolation);<br>
+         emit_pixel_interpolater_send(bld,<br>
+                                      FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET,<br>
+                                      dest,<br>
+                                      fs_reg(), /* src */<br>
+                                      brw_imm_ud(off_x | (off_y << 4)),<br>
+                                      interpolation);<br>
+      } else {<br>
+         fs_reg src = vgrf(glsl_type::ivec2_type);<br>
+         fs_reg offset_src = retype(get_nir_src(instr->src[0]),<br>
+                                    BRW_REGISTER_TYPE_F);<br>
+         for (int i = 0; i < 2; i++) {<br>
+            fs_reg temp = vgrf(glsl_type::float_type);<br>
+            bld.MUL(temp, offset(offset_src, bld, i), brw_imm_f(16.0f));<br>
+            fs_reg itemp = vgrf(glsl_type::int_type);<br>
+            /* float to int */<br>
+            bld.MOV(itemp, temp);<br>
+<br>
+            /* Clamp the upper end of the range to +7/16.<br>
+             * ARB_gpu_shader5 requires that we support a maximum offset<br>
+             * of +0.5, which isn't representable in a S0.4 value -- if<br>
+             * we didn't clamp it, we'd end up with -8/16, which is the<br>
+             * opposite of what the shader author wanted.<br>
+             *<br>
+             * This is legal due to ARB_gpu_shader5's quantization<br>
+             * rules:<br>
+             *<br>
+             * "Not all values of <offset> may be supported; x and y<br>
+             * offsets may be rounded to fixed-point values with the<br>
+             * number of fraction bits given by the<br>
+             * implementation-dependent constant<br>
+             * FRAGMENT_INTERPOLATION_OFFSET_BITS"<br>
+             */<br>
+            set_condmod(BRW_CONDITIONAL_L,<br>
+                        bld.SEL(offset(src, bld, i), itemp, brw_imm_d(7)));<br>
          }<br>
+<br>
+         const enum opcode opcode = FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET;<br>
+         emit_pixel_interpolater_send(bld,<br>
+                                      opcode,<br>
+                                      dest,<br>
+                                      src,<br>
+                                      brw_imm_ud(0u),<br>
+                                      interpolation);<br>
+      }<br>
+      break;<br>
+   }<br>
+<br>
+   case nir_intrinsic_load_interpolated_input: {<br>
+      if (nir_intrinsic_base(instr) == VARYING_SLOT_POS) {<br>
+         emit_fragcoord_interpolation(dest);<br>
          break;<br>
       }<br>
<br>
-      default:<br>
-         unreachable("Invalid intrinsic");<br>
+      assert(instr->src[0].ssa &&<br>
+             instr->src[0].ssa->parent_instr->type == nir_instr_type_intrinsic);<br>
+      nir_intrinsic_instr *bary_intrinsic =<br>
+         nir_instr_as_intrinsic(instr->src[0].ssa->parent_instr);<br>
+      nir_intrinsic_op bary_intrin = bary_intrinsic->intrinsic;<br>
+      enum glsl_interp_mode interp_mode =<br>
+         (enum glsl_interp_mode) nir_intrinsic_interp_mode(bary_intrinsic);<br>
+      fs_reg dst_xy;<br>
+<br>
+      if (bary_intrin == nir_intrinsic_load_barycentric_at_offset ||<br>
+          bary_intrin == nir_intrinsic_load_barycentric_at_sample) {<br>
+         /* Use the result of the PI message */<br>
+         dst_xy = retype(get_nir_src(instr->src[0]), BRW_REGISTER_TYPE_F);<br>
+      } else {<br>
+         /* Use the delta_xy values computed from the payload */<br>
+         enum brw_barycentric_mode bary =<br>
+            brw_barycentric_mode(interp_mode, bary_intrin);<br>
+<br>
+         dst_xy = this->delta_xy[bary];<br>
       }<br>
<br>
-      for (unsigned j = 0; j < instr->num_components; j++) {<br>
-         fs_reg src = interp_reg(instr->variables[0]->var->data.location, j);<br>
-         src.type = dest.type;<br>
+      for (unsigned int i = 0; i < instr->num_components; i++) {<br>
+         fs_reg interp =<br>
+            fs_reg(interp_reg(nir_intrinsic_base(instr),<br>
+                              nir_intrinsic_component(instr) + i));<br>
+         interp.type = BRW_REGISTER_TYPE_F;<br>
+         dest.type = BRW_REGISTER_TYPE_F;<br>
<br>
-         bld.emit(FS_OPCODE_LINTERP, dest, dst_xy, src);<br>
-         dest = offset(dest, bld, 1);<br>
+         if (devinfo->needs_unlit_centroid_workaround &&<br>
+             bary_intrin == nir_intrinsic_load_barycentric_centroid) {<br>
+<br>
+            /* Get the pixel/sample mask into f0 so that we know which<br>
+             * pixels are lit.  Then, for each channel that is unlit,<br>
+             * replace the centroid data with non-centroid data.<br>
+             */<br>
+            bld.emit(FS_OPCODE_MOV_DISPATCH_TO_FLAGS);<br>
+<br>
+            fs_reg dest_i = offset(dest, bld, i);<br>
+            fs_reg dst_xy_pixel =<br>
+               delta_xy[brw_barycentric_mode(interp_mode,<br>
+                  nir_intrinsic_load_barycentric_pixel)];<br>
+<br>
+            fs_inst *inst;<br>
+            inst = bld.emit(FS_OPCODE_LINTERP, dest_i, dst_xy_pixel, interp);<br>
+            inst->predicate = BRW_PREDICATE_NORMAL;<br>
+            inst->predicate_inverse = true;<br>
+            inst->no_dd_clear = true;<br>
+<br>
+            inst = bld.emit(FS_OPCODE_LINTERP, dest_i, dst_xy, interp);<br>
+            inst->predicate = BRW_PREDICATE_NORMAL;<br>
+            inst->predicate_inverse = false;<br>
+            inst->no_dd_check = true;<br>
+         } else if (devinfo->gen < 6 && interp_mode == INTERP_MODE_SMOOTH) {<br>
+            fs_reg tmp = vgrf(glsl_type::float_type);<br>
+            bld.emit(FS_OPCODE_LINTERP, tmp, dst_xy, interp);<br>
+            bld.MUL(offset(dest, bld, i), tmp, this->pixel_w);<br>
+         } else {<br>
+            bld.emit(FS_OPCODE_LINTERP, offset(dest, bld, i), dst_xy, interp);<br>
+         }<br></blockquote><div><br></div><div>Ugh... I think I see why you're handling the barycentric load here now.  Eventually, I think we could probably be doing this better but I'm not seeing an easy path at the moment.<br></div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
       }<br>
       break;<br>
    }<br>
+<br>
    default:<br>
       nir_emit_intrinsic(bld, instr);<br>
       break;<br>
@@ -3869,26 +3891,10 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr<br>
    }<br>
<br>
    case nir_intrinsic_load_input: {<br>
-      fs_reg src;<br>
+      fs_reg src = fs_reg(ATTR, instr->const_index[0], dest.type);<br>
       unsigned num_components = instr->num_components;<br>
       enum brw_reg_type type = dest.type;<br>
<br>
-      if (stage == MESA_SHADER_VERTEX) {<br>
-         src = fs_reg(ATTR, instr->const_index[0], dest.type);<br>
-      } else {<br>
-         assert(type_sz(type) >= 4);<br>
-         if (type == BRW_REGISTER_TYPE_DF) {<br>
-            /* const_index is in 32-bit type size units that could not be aligned<br>
-             * with DF. We need to read the double vector as if it was a float<br>
-             * vector of twice the number of components to fetch the right data.<br>
-             */<br>
-            dest = retype(dest, BRW_REGISTER_TYPE_F);<br>
-            num_components *= 2;<br>
-         }<br>
-         src = offset(retype(nir_inputs, dest.type), bld,<br>
-                      instr->const_index[0]);<br>
-      }<br></blockquote><div><br></div><div>This hunk seems odd... It doesn't look like it really has anything to do with FS.  Is that else clause really FS-only or does it apply to GS and tess stages?<br></div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
-<br>
       nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);<br>
       assert(const_offset && "Indirect input loads not allowed");<br>
       src = offset(src, bld, const_offset->u32[0]);<br>
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c<br>
index caf9fe0..d1a823a 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_nir.c<br>
+++ b/src/mesa/drivers/dri/i965/brw_nir.c<br>
@@ -30,7 +30,8 @@ static bool<br>
 is_input(nir_intrinsic_instr *intrin)<br>
 {<br>
    return intrin->intrinsic == nir_intrinsic_load_input ||<br>
-          intrin->intrinsic == nir_intrinsic_load_per_vertex_input;<br>
+          intrin->intrinsic == nir_intrinsic_load_per_vertex_input ||<br>
+          intrin->intrinsic == nir_intrinsic_load_interpolated_input;<br>
 }<br>
<br>
 static bool<br>
@@ -282,9 +283,16 @@ brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue_map)<br>
 void<br>
 brw_nir_lower_fs_inputs(nir_shader *nir)<br>
 {<br>
-   nir_assign_var_locations(&nir->inputs, &nir->num_inputs, VARYING_SLOT_VAR0,<br>
-                            type_size_scalar);<br>
-   nir_lower_io(nir, nir_var_shader_in, type_size_scalar, false);<br>
+   foreach_list_typed(nir_variable, var, node, &nir->inputs) {<br>
+      var->data.driver_location = var->data.location;<br>
+   }<br>
+<br>
+   nir_lower_io(nir, nir_var_shader_in, type_size_vec4, true);<br>
+<br>
+   /* This pass needs actual constants */<br>
+   nir_opt_constant_folding(nir);<br>
+<br>
+   add_const_offset_to_base(nir, nir_var_shader_in);<br>
 }<br>
<br>
 void<br>
<span class="HOEnZb"><font color="#888888">--<br>
2.9.0<br>
<br>
_______________________________________________<br>
mesa-dev mailing list<br>
<a href="mailto:mesa-dev@lists.freedesktop.org">mesa-dev@lists.freedesktop.org</a><br>
<a href="https://lists.freedesktop.org/mailman/listinfo/mesa-dev" rel="noreferrer" target="_blank">https://lists.freedesktop.org/mailman/listinfo/mesa-dev</a><br>
</font></span></blockquote></div><br></div></div>