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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Stellaris - Black/super dark planets"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95346#c14">Comment # 14</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Stellaris - Black/super dark planets"
href="https://bugs.freedesktop.org/show_bug.cgi?id=95346">bug 95346</a>
from <span class="vcard"><a class="email" href="mailto:maraeo@gmail.com" title="Marek Olšák <maraeo@gmail.com>"> <span class="fn">Marek Olšák</span></a>
</span></b>
<pre>(In reply to Luchesar V. ILIEV from <a href="show_bug.cgi?id=95346#c13">comment #13</a>)
<span class="quote">> Sorry for the spam, but I just realised that earlier game versions can be
> tested. Going back as far as 1.0.0, the situation is the same: textures work
> in-game, but are broken in the start new game screen. Unless I'm missing
> something important, it thus seems that whatever brought the improvement
> must be in Mesa. Whether intentional or not, kudos! Hopefully, the remaining
> problems can be fixed too.</span >
So is this fixed or not?</pre>
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