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<base href="https://bugs.freedesktop.org/">
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<body><table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - [softpipe] piglit ext_framebuffer_multisample-fast-clear GL_ARB_texture_rg single-sample regression"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97270">97270</a>
</td>
</tr>
<tr>
<th>Summary</th>
<td>[softpipe] piglit ext_framebuffer_multisample-fast-clear GL_ARB_texture_rg single-sample regression
</td>
</tr>
<tr>
<th>Product</th>
<td>Mesa
</td>
</tr>
<tr>
<th>Version</th>
<td>git
</td>
</tr>
<tr>
<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
</tr>
<tr>
<th>OS</th>
<td>Linux (All)
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Keywords</th>
<td>bisected, regression
</td>
</tr>
<tr>
<th>Severity</th>
<td>normal
</td>
</tr>
<tr>
<th>Priority</th>
<td>medium
</td>
</tr>
<tr>
<th>Component</th>
<td>Mesa core
</td>
</tr>
<tr>
<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Reporter</th>
<td>vlee@freedesktop.org
</td>
</tr>
<tr>
<th>QA Contact</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr>
<tr>
<th>CC</th>
<td>maraeo@gmail.com, nhaehnle@gmail.com
</td>
</tr></table>
<p>
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<pre>mesa: aa920736feeddd1793861651e95bcd09524e024c (12.1.0-devel)
$ ./bin/ext_framebuffer_multisample-fast-clear GL_ARB_texture_rg single-sample
-auto
Using test set: GL_ARB_texture_rg
Testing GL_R8
Probe color at (0,0)
Expected: 1.000000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 1.000000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.250000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.750000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.500000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 1.000000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Testing GL_R16
Probe color at (0,0)
Expected: 1.000000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 1.000000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.250000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.750000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.500000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 1.000000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Testing GL_RG
Probe color at (0,0)
Expected: 1.000000 1.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 1.000000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.250000 0.500000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.750000 0.500000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.500000 0.250000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 1.000000 1.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Testing GL_RG8
Probe color at (0,0)
Expected: 1.000000 1.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 1.000000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.250000 0.500000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.750000 0.500000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.500000 0.250000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 1.000000 1.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Testing GL_RG16
Probe color at (0,0)
Expected: 1.000000 1.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 1.000000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.250000 0.500000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.750000 0.500000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.500000 0.250000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 1.000000 1.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
PIGLIT: {"result": "fail" }
79dcd69afae4ada47fd4e746e9eec87c6d8028f0 is the first bad commit
commit 79dcd69afae4ada47fd4e746e9eec87c6d8028f0
Author: Marek Olšák <<a href="mailto:marek.olsak@amd.com">marek.olsak@amd.com</a>>
Date: Sun Jul 17 20:37:58 2016 +0200
st/mesa: remove excessive shader state dirtying
This just needs to be done by st_validate_state.
v2: add "shaders_may_be_dirty" flags for not skipping st_validate_state
on _NEW_PROGRAM to detect real shader changes
Reviewed-by: Nicolai Hähnle <<a href="mailto:nicolai.haehnle@amd.com">nicolai.haehnle@amd.com</a>>
:040000 040000 4238d586367bef5a5a86b083a13b523b6f7eab26
a510286b945d1d577b39aa2ba417a652d1ebbc2d M src
bisect run success</pre>
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