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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - GL_DEPTH_CLAMP doesn't clamp to the far plane"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97231#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - GL_DEPTH_CLAMP doesn't clamp to the far plane"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97231">bug 97231</a>
from <span class="vcard"><a class="email" href="mailto:jules.blok@gmail.com" title="Jules Blok <jules.blok@gmail.com>"> <span class="fn">Jules Blok</span></a>
</span></b>
<pre>(In reply to Roland Scheidegger from <a href="show_bug.cgi?id=97231#c10">comment #10</a>)
<span class="quote">> Ok. Albeit I'm actually missing that in the spec, if you do use early depth
> test, does that still not change the value you see in the fs?</span >
No idea, I can't actually see the fs inputs from our automated testing system.
I think we should focus on getting a sample to run for you.
(In reply to Roland Scheidegger from <a href="show_bug.cgi?id=97231#c10">comment #10</a>)
<span class="quote">> I might be able to look into fixing it, though an apitrace which actually
> works would be helpful.</span >
The most reliable method is to capture one yourself, then you can be sure that
Dolphin won't use any feature not available on your GPU. You can just compile
Dolphin from the PR and run it with the FIFO log that has been attached.
If you'd rather have me supply an apitrace that runs on your system, please let
me know which GPU you are using so I can try and get a capture from a similar
system.</pre>
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