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      <base href="https://bugs.freedesktop.org/">
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    <body><span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=74988">bug 74988</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
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      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=74988#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=74988">bug 74988</a>
              from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
        <pre>manhattan has been working well, this was fixed:
--- 8< ---
commit cb4ad1368551b64756c7b6e2007588e34739b188
Author: Courtney Goeltzenleuchter <<a href="mailto:courtney@lunarg.com">courtney@lunarg.com</a>>
Date:   Tue Apr 8 09:10:09 2014 -0600

    mesa: add bounds checking to eliminate buffer overrun

    Decompressing ETC2 textures was causing intermitent segfault
    by copying resulting 4x4 texel block to the destination texture
    regardless of the size of the destination texture. Issue found
    via application crash in GLBenchmark 3.0's Manhattan test.

    v2: add more detail comment. Compute limit outside inner loops.
    v3: add bugzilla reference
    v4: Correct cc syntax in commit log
    v5: really grab the right patch

    Bugzilla: <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan"
   href="show_bug.cgi?id=74988">https://bugs.freedesktop.org/show_bug.cgi?id=74988</a>
    Cc: "9.2 10.0 10.1" <<a href="mailto:mesa-stable@lists.freedesktop.org">mesa-stable@lists.freedesktop.org</a>>
    Reviewed-by: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>>
    Reviewed-by: Ian Romanick <<a href="mailto:ian.d.romanick@intel.com">ian.d.romanick@intel.com</a>> [v1, suggested v2-3]</pre>
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