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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - glScissor gives vertically inverted result"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97426#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - glScissor gives vertically inverted result"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97426">bug 97426</a>
from <span class="vcard"><a class="email" href="mailto:brianp@vmware.com" title="Brian Paul <brianp@vmware.com>"> <span class="fn">Brian Paul</span></a>
</span></b>
<pre>Hmm, works for me:
./clear-scissor
Mesa: Initializing x86-64 optimizations
GL_RENDERER = Mesa X11
GL_VERSION = 2.1 Mesa 12.1.0-devel (git-0abebec)
GL_VENDOR = Brian Paul
The rendering matches llvmpipe, softpipe and NVIDIA's driver.</pre>
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