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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Divinity: Original Sin Enhanced Edition(Native) crash on start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93551#c43">Comment # 43</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Divinity: Original Sin Enhanced Edition(Native) crash on start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93551">bug 93551</a>
from <span class="vcard"><a class="email" href="mailto:awatry@gmail.com" title="Aaron Watry <awatry@gmail.com>"> <span class="fn">Aaron Watry</span></a>
</span></b>
<pre>I'm not saying it's the ideal solution, but you could force any undesired CPU
cores offline before starting the game if it's affecting the performance
severely.
e.g. echo 0 > /sys/devices/system/cpu/cpuX/online</pre>
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