<div dir="ltr">Hi Leo,<div><br></div><div><br></div><div class="gmail_extra"><br><div class="gmail_quote">On Tue, Sep 20, 2016 at 1:56 AM, Leo Liu <span dir="ltr"><<a href="mailto:leo.liu@amd.com" target="_blank">leo.liu@amd.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
  
    
  
  <div bgcolor="#FFFFFF" text="#000000"><span class="">
    <br>
    <br>
    <div>On 09/17/2016 07:33 AM, Nayan Deshmukh
      wrote:<br>
    </div>
    <blockquote type="cite">
      
      <div dir="ltr">Hi Leo,
        <div><br>
        </div>
        <div>Could you push the patches? I don't have the push access. <br>
        </div>
      </div>
    </blockquote>
    <br>
    <br></span>
    Can you rebase all your reviewed patches, and add RB to it, and then
    you can send them to me ?<br>
    <br></div></blockquote><div>Surely. :)</div><div><br></div><div>I will also include changes suggested by emil.  </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div bgcolor="#FFFFFF" text="#000000">
    Sorry for too busy to do this for you.<br>
    <br>
    Regards,<br>
    Leo<div><div class="h5"><br>
    <br>
    <blockquote type="cite">
      <div dir="ltr">
        <div><br>
        </div>
        <div>Regards,</div>
        <div>Nayan.</div>
      </div>
      <div class="gmail_extra"><br>
        <div class="gmail_quote">On Fri, Sep 16, 2016 at 7:44 PM, Leo
          Liu <span dir="ltr"><<a href="mailto:leo.liu@amd.com" target="_blank">leo.liu@amd.com</a>></span>
          wrote:<br>
          <blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">This Patch
            is Reviewed-by: Leo Liu <<a href="mailto:leo.liu@amd.com" target="_blank">leo.liu@amd.com</a>>
            <div>
              <div><br>
                <br>
                On 09/16/2016 08:51 AM, Nayan Deshmukh wrote:<br>
                <blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
                  In case of prime when rendering is done on GPU other
                  then the<br>
                  server GPU, use a seprate linear buffer for each back
                  buffer<br>
                  which will be displayed using present extension.<br>
                  <br>
                  v2: Use a seprate linear buffer for each back buffer
                  (Michel)<br>
                  v3: Change variable names and fix coding style (Leo
                  and Emil)<br>
                  v4: Use PIPE_BIND_SAMPLER_VIEW for back buffer in case
                  when<br>
                       a seprate linear buffer is used (Michel)<br>
                  v4.1: remove empty line<br>
                  <br>
                  Signed-off-by: Nayan Deshmukh <<a href="mailto:nayan26deshmukh@gmail.com" target="_blank"></a><a href="mailto:nayan26deshmukh@gmail.com" target="_blank">nayan26deshmukh@gmail.com</a>><br>
                  ---<br>
                    src/gallium/auxiliary/vl/vl_wi<wbr>nsys_dri3.c | 61
                  ++++++++++++++++++++++++------<wbr>-<br>
                    1 file changed, 48 insertions(+), 13 deletions(-)<br>
                  <br>
                  diff --git a/src/gallium/auxiliary/vl/vl_<wbr>winsys_dri3.c
                  b/src/gallium/auxiliary/vl/vl_<wbr>winsys_dri3.c<br>
                  index 3d596a6..e0aaad8 100644<br>
                  --- a/src/gallium/auxiliary/vl/vl_<wbr>winsys_dri3.c<br>
                  +++ b/src/gallium/auxiliary/vl/vl_<wbr>winsys_dri3.c<br>
                  @@ -49,6 +49,7 @@<br>
                    struct vl_dri3_buffer<br>
                    {<br>
                       struct pipe_resource *texture;<br>
                  +   struct pipe_resource *linear_texture;<br>
                         uint32_t pixmap;<br>
                       uint32_t sync_fence;<br>
                  @@ -69,6 +70,8 @@ struct vl_dri3_screen<br>
                       xcb_present_event_t eid;<br>
                       xcb_special_event_t *special_event;<br>
                    +   struct pipe_context *pipe;<br>
                  +<br>
                       struct vl_dri3_buffer
                  *back_buffers[BACK_BUFFER_NUM]<wbr>;<br>
                       int cur_back;<br>
                    @@ -82,6 +85,7 @@ struct vl_dri3_screen<br>
                       int64_t last_ust, ns_frame, last_msc, next_msc;<br>
                         bool flushed;<br>
                  +   bool is_different_gpu;<br>
                    };<br>
                      static void<br>
                  @@ -102,6 +106,8 @@ dri3_free_back_buffer(struct
                  vl_dri3_screen *scrn,<br>
                       xcb_sync_destroy_fence(scrn-><wbr>conn,
                  buffer->sync_fence);<br>
                       xshmfence_unmap_shm(buffer->s<wbr>hm_fence);<br>
                       pipe_resource_reference(&buff<wbr>er->texture,
                  NULL);<br>
                  +   if (buffer->linear_texture)<br>
                  +       pipe_resource_reference(&buff<wbr>er->linear_texture,
                  NULL);<br>
                       FREE(buffer);<br>
                    }<br>
                    @@ -209,7 +215,7 @@ dri3_alloc_back_buffer(struct
                  vl_dri3_screen *scrn)<br>
                       xcb_sync_fence_t sync_fence;<br>
                       struct xshmfence *shm_fence;<br>
                       int buffer_fd, fence_fd;<br>
                  -   struct pipe_resource templ;<br>
                  +   struct pipe_resource templ,
                  *pixmap_buffer_texture;<br>
                       struct winsys_handle whandle;<br>
                       unsigned usage;<br>
                    @@ -226,8 +232,7 @@ dri3_alloc_back_buffer(struct
                  vl_dri3_screen *scrn)<br>
                          goto close_fd;<br>
                         memset(&templ, 0, sizeof(templ));<br>
                  -   templ.bind = PIPE_BIND_RENDER_TARGET |
                  PIPE_BIND_SAMPLER_VIEW |<br>
                  -                PIPE_BIND_SCANOUT | PIPE_BIND_SHARED;<br>
                  +   templ.bind = PIPE_BIND_RENDER_TARGET |
                  PIPE_BIND_SAMPLER_VIEW;<br>
                       templ.format = PIPE_FORMAT_B8G8R8X8_UNORM;<br>
                       templ.target = PIPE_TEXTURE_2D;<br>
                       templ.last_level = 0;<br>
                  @@ -235,16 +240,34 @@ dri3_alloc_back_buffer(struct
                  vl_dri3_screen *scrn)<br>
                       templ.height0 = scrn->height;<br>
                       templ.depth0 = 1;<br>
                       templ.array_size = 1;<br>
                  -   buffer->texture =
                  scrn->base.pscreen->resource_c<wbr>reate(scrn->base.pscreen,<br>
                  -                                                     
                     &templ);<br>
                  -   if (!buffer->texture)<br>
                  -      goto unmap_shm;<br>
                    +   if (scrn->is_different_gpu) {<br>
                  +      buffer->texture =
                  scrn->base.pscreen->resource_c<wbr>reate(scrn->base.pscreen,<br>
                  +                                                     
                        &templ);<br>
                  +      if (!buffer->texture)<br>
                  +         goto unmap_shm;<br>
                  +<br>
                  +      templ.bind |= PIPE_BIND_SCANOUT |
                  PIPE_BIND_SHARED |<br>
                  +                    PIPE_BIND_LINEAR;<br>
                  +      buffer->linear_texture =
                  scrn->base.pscreen->resource_c<wbr>reate(scrn->base.pscreen,<br>
                  +                                                     
                              &templ);<br>
                  +      pixmap_buffer_texture =
                  buffer->linear_texture;<br>
                  +<br>
                  +      if (!buffer->linear_texture)<br>
                  +         goto no_linear_texture;<br>
                  +   } else {<br>
                  +      templ.bind |= PIPE_BIND_SCANOUT |
                  PIPE_BIND_SHARED;<br>
                  +      buffer->texture =
                  scrn->base.pscreen->resource_c<wbr>reate(scrn->base.pscreen,<br>
                  +                                                     
                        &templ);<br>
                  +      if (!buffer->texture)<br>
                  +         goto unmap_shm;<br>
                  +      pixmap_buffer_texture = buffer->texture;<br>
                  +   }<br>
                       memset(&whandle, 0, sizeof(whandle));<br>
                       whandle.type= DRM_API_HANDLE_TYPE_FD;<br>
                       usage = PIPE_HANDLE_USAGE_EXPLICIT_FLU<wbr>SH |
                  PIPE_HANDLE_USAGE_READ;<br>
                       scrn->base.pscreen->resource_<wbr>get_handle(scrn->base.pscreen,
                  NULL,<br>
                  -                                         
                   buffer->texture, &whandle,<br>
                  +                                         
                   pixmap_buffer_texture, &whandle,<br>
                                                               usage);<br>
                       buffer_fd = whandle.handle;<br>
                       buffer->pitch = whandle.stride;<br>
                  @@ -271,6 +294,8 @@ dri3_alloc_back_buffer(struct
                  vl_dri3_screen *scrn)<br>
                         return buffer;<br>
                    +no_linear_texture:<br>
                  +   pipe_resource_reference(&buff<wbr>er->texture,
                  NULL);<br>
                    unmap_shm:<br>
                       xshmfence_unmap_shm(shm_fence<wbr>);<br>
                    close_fd:<br>
                  @@ -474,6 +499,7 @@ vl_dri3_flush_frontbuffer(stru<wbr>ct
                  pipe_screen *screen,<br>
                       struct vl_dri3_screen *scrn = (struct
                  vl_dri3_screen *)context_private;<br>
                       uint32_t options = XCB_PRESENT_OPTION_NONE;<br>
                       struct vl_dri3_buffer *back;<br>
                  +   struct pipe_box src_box;<br>
                         back = scrn->back_buffers[scrn->cur_b<wbr>ack];<br>
                       if (!back)<br>
                  @@ -485,6 +511,16 @@ vl_dri3_flush_frontbuffer(stru<wbr>ct
                  pipe_screen *screen,<br>
                                return;<br>
                       }<br>
                    +   if (scrn->is_different_gpu) {<br>
                  +      u_box_origin_2d(scrn->width,
                  scrn->height, &src_box);<br>
                  +      scrn->pipe->resource_copy_regi<wbr>on(scrn->pipe,<br>
                  +                                     
                   back->linear_texture,<br>
                  +                                       0, 0, 0, 0,<br>
                  +                                     
                   back->texture,<br>
                  +                                       0,
                  &src_box);<br>
                  +<br>
                  +      scrn->pipe->flush(scrn->pipe, NULL,
                  0);<br>
                  +   }<br>
                       xshmfence_reset(back->shm_fen<wbr>ce);<br>
                       back->busy = true;<br>
                    @@ -638,7 +674,6 @@ vl_dri3_screen_create(Display
                  *display, int screen)<br>
                       xcb_dri3_open_reply_t *open_reply;<br>
                       xcb_get_geometry_cookie_t geom_cookie;<br>
                       xcb_get_geometry_reply_t *geom_reply;<br>
                  -   int is_different_gpu;<br>
                       int fd;<br>
                         assert(display);<br>
                  @@ -677,10 +712,7 @@ vl_dri3_screen_create(Display
                  *display, int screen)<br>
                       fcntl(fd, F_SETFD, FD_CLOEXEC);<br>
                       free(open_reply);<br>
                    -   fd = loader_get_user_preferred_fd(f<wbr>d,
                  &is_different_gpu);<br>
                  -   /* TODO support different GPU */<br>
                  -   if (is_different_gpu)<br>
                  -      goto close_fd;<br>
                  +   fd = loader_get_user_preferred_fd(f<wbr>d,
                  &scrn->is_different_gpu);<br>
                         geom_cookie = xcb_get_geometry(scrn->conn,
                  RootWindow(display, screen));<br>
                       geom_reply = xcb_get_geometry_reply(scrn->c<wbr>onn,
                  geom_cookie, NULL);<br>
                  @@ -699,6 +731,9 @@ vl_dri3_screen_create(Display
                  *display, int screen)<br>
                       if (!scrn->base.pscreen)<br>
                          goto release_pipe;<br>
                    +   scrn->pipe =
                  scrn->base.pscreen->context_cr<wbr>eate(scrn->base.pscreen,<br>
                  +                                                 
                   &scrn->base, 0);<br>
                  +<br>
                       scrn->base.destroy = vl_dri3_screen_destroy;<br>
                       scrn->base.texture_from_drawa<wbr>ble =
                  vl_dri3_screen_texture_from_dr<wbr>awable;<br>
                       scrn->base.get_dirty_area =
                  vl_dri3_screen_get_dirty_area;<br>
                </blockquote>
                <br>
              </div>
            </div>
          </blockquote>
        </div>
        <br>
      </div>
    </blockquote>
    <br>
  </div></div></div>

</blockquote></div><br></div></div>