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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97879#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97879">bug 97879</a>
from <span class="vcard"><a class="email" href="mailto:tdroste@gmx.de" title="Tobias Droste <tdroste@gmx.de>"> <span class="fn">Tobias Droste</span></a>
</span></b>
<pre>On the first screenshot you can clearly see the FPS going down to 0 multiple
times.
Though looking at the graph only the first 2 drops could be explained by shader
compiles if I interpret this correctly. I can't tell what's happening after
that.</pre>
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