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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Primitive restart should be disabled for Draw commands when GL > 4.5"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98106">98106</a>
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<th>Summary</th>
<td>Primitive restart should be disabled for Draw commands when GL > 4.5
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>11.2
</td>
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<th>Hardware</th>
<td>Other
</td>
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<th>OS</th>
<td>All
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>Mesa core
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<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
</td>
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<th>Reporter</th>
<td>martina.kollarova@intel.com
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<th>QA Contact</th>
<td>mesa-dev@lists.freedesktop.org
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<p>
<div>
<pre>Originally reported on #dri-devel by user degasus.
OpenGL spec < 4.5 has a line in the "Primitive Restart" section:
If PRIMITIVE_RESTART_FIXED_INDEX is enabled, primitive restart is not
performed for array elements transferred by any drawing command not taking a
type parameter, including all of the *Draw* commands other than
*DrawElements*.
OpenGL spec 4.5 has a modification:
Note that primitive restart is not performed for array elements transferred
by
any drawing command not taking a type parameter, including all of the *Draw*
commands other than *DrawElements*.
The current implementation doesn't take the new version into consideration, and
an additional condition for GL > 4.5 should be created.</pre>
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