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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - lm_sensors hud option crashes unigine heaven"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98169#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - lm_sensors hud option crashes unigine heaven"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98169">bug 98169</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>(In reply to Steven Toth from <a href="show_bug.cgi?id=98169#c8">comment #8</a>)
<span class="quote">> + glxinfo
> + grep -i opengl
> libGL: pci id for fd 4: 10de:1402, driver nouveau
> libGL: OpenDriver: trying
> /home/stoth/<redacted>/mesa-tip/root/lib/dri/nouveau_dri.so
> libGL: Using DRI3 for screen 0
> OpenGL vendor string: nouveau
> OpenGL renderer string: Gallium 0.4 on NV126
> OpenGL version string: 2.1 Mesa 12.1.0-devel (git-fc8b358)</span >
I'm sure Heaven wants at least GL 3.0. You probably want to build mesa with
--enable-texture-float</pre>
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