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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - dEQP GLES3.1 failure "Compute Shader should not have compiled with #version 300 es.""
   href="https://bugs.freedesktop.org/show_bug.cgi?id=98241">98241</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>dEQP GLES3.1 failure "Compute Shader should not have compiled with #version 300 es."
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>glsl-compiler
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>randy.xu@intel.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Three dEQP cases cannot pass, and show the "Compute Shader should not have
compiled with #version 300 es." error.

Mesa git top commit: 389d6dedbe75defe07216ad761569a9b94f44e58
dEQP git top commit: ca988480be945772473f9256b6ae91fa6aa62bd1

Reproduced on HSW and SKL

dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader.qpa:
<Result StatusCode="Fail">Compute Shader should not have compiled with #version
300 es.</Result>
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader.qpa:
<Result StatusCode="Fail">Compute Shader should not have compiled with #version
300 es.</Result>
dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader.qpa:
<Result StatusCode="Fail">Compute Shader should not have compiled with #version
300 es.</Result></pre>
        </div>
      </p>


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