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<base href="https://bugs.freedesktop.org/">
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - GLES3 shader negative dEQP failure "expected compilation to fail, but shaders compiled correctly.""
href="https://bugs.freedesktop.org/show_bug.cgi?id=98244">98244</a>
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<th>Summary</th>
<td>GLES3 shader negative dEQP failure "expected compilation to fail, but shaders compiled correctly."
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>All
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>glsl-compiler
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<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
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<th>Reporter</th>
<td>randy.xu@intel.com
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<pre>Mesa git top commit: 389d6dedbe75defe07216ad761569a9b94f44e58
dEQP git top commit: ca988480be945772473f9256b6ae91fa6aa62bd1
Reproduced on HSW and SKL
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darrayshadow_vec4_ivec2_fragment.qpa:
<Result StatusCode="Fail">expected compilation to fail, but shaders compiled
correctly.</Result>
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darrayshadow_vec4_ivec2_vertex.qpa:
<Result StatusCode="Fail">expected compilation to fail, but shaders compiled
correctly.</Result></pre>
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