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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Concurrent call to glClientWaitSync results in segfault in one of the waiters."
href="https://bugs.freedesktop.org/show_bug.cgi?id=98172#c13">Comment # 13</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Concurrent call to glClientWaitSync results in segfault in one of the waiters."
href="https://bugs.freedesktop.org/show_bug.cgi?id=98172">bug 98172</a>
from <span class="vcard"><a class="email" href="mailto:shinji.suzuki@gmail.com" title="shinji.suzuki@gmail.com">shinji.suzuki@gmail.com</a>
</span></b>
<pre><span class="quote">> So the second fence_reference call will find so->fence == NULL and do nothing.</span >
Thank you. I failed to see that fence_reference(screen,&nullptr,0) is no-op
thanks to "if (ptr != refererence)" in pipe_reference_descsribed().
I'll get back to you when I finish runnning some tests.</pre>
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