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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - phytec bitbake recipe for i.MX6 deployment does not produce libGL"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98320#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - phytec bitbake recipe for i.MX6 deployment does not produce libGL"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98320">bug 98320</a>
from <span class="vcard"><a class="email" href="mailto:emil.l.velikov@gmail.com" title="Emil Velikov <emil.l.velikov@gmail.com>"> <span class="fn">Emil Velikov</span></a>
</span></b>
<pre>Hi Pat, I'm not sure how one can help with {bitbake,yocto,other} build recipe
considering there's no link to one ;-)
That said, traditionally vendors are the ones who provide their individual
libGL.so and/or other modules, although that is about to change with GLVND.
Going through configure --help is strongly recommended, as in there you'll see
amongst others that your platform isn't yet in the supported list ;-)</pre>
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