<html>
    <head>
      <base href="https://bugs.freedesktop.org/">
    </head>
    <body>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Concurrent call to glClientWaitSync results in segfault in one of the waiters."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=98172#c45">Comment # 45</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Concurrent call to glClientWaitSync results in segfault in one of the waiters."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=98172">bug 98172</a>
              from <span class="vcard"><a class="email" href="mailto:shinji.suzuki@gmail.com" title="Suzuki, Shinji <shinji.suzuki@gmail.com>"> <span class="fn">Suzuki, Shinji</span></a>
</span></b>
        <pre><span class="quote">> feeling that solution via serialization of unref-ops blurs the nature of the
> problem that is inherent in the sock code. </span >
This concern can perhaps be obviated by inserting an explicit check.

   if (screen->fence_finish(screen, pipe, fence, timeout)) {
      mtx_lock(&ctx->Shared->Mutex);
      if( so->fence!= NULL )
        screen->fence_reference(screen, &so->fence, NULL);
      mtx_unlock(&ctx->Shared->Mutex);
      so->b.StatusFlag = GL_TRUE;
   }</pre>
        </div>
      </p>


      <hr>
      <span>You are receiving this mail because:</span>

      <ul>
          <li>You are the assignee for the bug.</li>
          <li>You are the QA Contact for the bug.</li>
      </ul>
    </body>
</html>