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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Samplers referring to the same texture unit with different types should raise GL_INVALID_OPERATION"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97524#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Samplers referring to the same texture unit with different types should raise GL_INVALID_OPERATION"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97524">bug 97524</a>
from <span class="vcard"><a class="email" href="mailto:dark_sylinc@yahoo.com.ar" title="Matias N. Goldberg <dark_sylinc@yahoo.com.ar>"> <span class="fn">Matias N. Goldberg</span></a>
</span></b>
<pre>I believe the error should happen in either glLinkProgram or glUseProgram, and
then every time glDraw* is called.
If I recall correctly AMD's Windows driver raised the error every time
glDrawArrays was called; but I don't remember what was raised during
glLink/UseProgram (if anything was raised at all).</pre>
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