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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97879#c39">Comment # 39</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97879">bug 97879</a>
from <span class="vcard"><a class="email" href="mailto:cip91sk@gmail.com" title="Stefano Cipriani <cip91sk@gmail.com>"> <span class="fn">Stefano Cipriani</span></a>
</span></b>
<pre>Playing against bots with an AMD r9 m265x (cape verde) using DRI_PRIME=1
rendered via Intel HD Graphics 4600 the game it's not playable for about 30+
seconds, bot cars start to one every 5~10 seconds. When playing online I get
the hangs for about the same time.
I made a trace of an offline match with the git version of apitrace, and I can
replay it with both git and stable version. You can find it at
<a href="https://drive.google.com/open?id=0B41ZZ4daaP9hTmNDaUl2MHFWQlE">https://drive.google.com/open?id=0B41ZZ4daaP9hTmNDaUl2MHFWQlE</a></pre>
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