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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Games hang / freeze completely"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99055#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Games hang / freeze completely"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99055">bug 99055</a>
from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
<pre>(In reply to Etienne Bruines from <a href="show_bug.cgi?id=99055#c8">comment #8</a>)
<span class="quote">> However, it was brought to my attention that this issue wasn't fixed, just delayed a bit :-(
> This time it lasted 45 minutes before freezing. </span >
Do you mean that the freeze happens also with latest Mesa, it just takes a bit
more time?
<span class="quote">> The issue that's experienced does somewhat feel like a deadlock. For
> example: when I exit gdb when the gamg hangs, the game continues. Sometimes
> this behavior is observed when using apitrace (the game hanging and then
> 'fixing' itself within a second or so).
>
> The backtrace for other games (Democracy 3) is the same as for factorio.</span >
So the locks are all called from game code, Allegro library or libstdc++,
there's no Mesa in the deadlock backtraces?
What other games freeze?</pre>
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