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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - Games hang / freeze completely"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99055#c20">Comment # 20</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - Games hang / freeze completely"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99055">bug 99055</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>(In reply to Eero Tamminen from <a href="show_bug.cgi?id=99055#c17">comment #17</a>)
<span class="quote">> (In reply to Kenneth Graunke from <a href="show_bug.cgi?id=99055#c15">comment #15</a>)
> > Renaming the binaries or editing scripts installed with the game is liable
> > to break when new updates for the game comes out, because Steam will
> > overwrite those changes.
>
> Only very few (if any) games include their own libstdc++, so the main issue
> is one included with Steam's Ubuntu 12.04 snapshot. Does that get (ever)
> updated?</span >
Yes. Steam client updates can replace those. Also, if Steam crashes, it
thinks that it needs to verify itself and detects missing/corrupt (replaced)
files and puts them back.</pre>
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