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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Crash in library libswrAVX.so when assigning vertex buffer object pointers with elements of type GL_DOUBLE"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99214#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Crash in library libswrAVX.so when assigning vertex buffer object pointers with elements of type GL_DOUBLE"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99214">bug 99214</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>(In reply to chris from <a href="show_bug.cgi?id=99214#c3">comment #3</a>)
<span class="quote">> That's unfortunate. Spec indicates GL_DOUBLE as an accepted value.
> <a href="https://www.opengl.org/sdk/docs/man2/xhtml/glVertexPointer.xml">https://www.opengl.org/sdk/docs/man2/xhtml/glVertexPointer.xml</a></span >
Correct - it was one of the features added in GL 2.0, I believe. But swr is not
a fully conformant driver, and this is one of the items that's lacking. Patches
welcome!</pre>
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