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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Crash in library libswrAVX.so when assigning vertex buffer object pointers with elements of type GL_DOUBLE"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99214#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Crash in library libswrAVX.so when assigning vertex buffer object pointers with elements of type GL_DOUBLE"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99214">bug 99214</a>
from <span class="vcard"><a class="email" href="mailto:chris@circlecvi.com" title="chris@circlecvi.com">chris@circlecvi.com</a>
</span></b>
<pre>Yes, you are correct. Just confirmed my other config is llvm-pipe as you
mentioned.
That's unfortunate. Spec indicates GL_DOUBLE as an accepted value.
<a href="https://www.opengl.org/sdk/docs/man2/xhtml/glVertexPointer.xml">https://www.opengl.org/sdk/docs/man2/xhtml/glVertexPointer.xml</a>
Noted, will avoid in the future.
Thanks for the info!</pre>
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