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    <head>
      <base href="https://bugs.freedesktop.org/">
    </head>
    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - glxinfo reports different extensions for wayland vs xorg."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=99240">99240</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>glxinfo reports different extensions for wayland vs xorg.
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>13.0
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Mesa core
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>pandiculationfinch@gmail.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Created <span class=""><a href="attachment.cgi?id=128704" name="attach_128704" title="wayland glxinfo output">attachment 128704</a> <a href="attachment.cgi?id=128704&action=edit" title="wayland glxinfo output">[details]</a></span>
wayland glxinfo output

glxinfo reports different opengl extensions under wayland when compared to
xorg.

seems to possibly cause stellaris to fail to launch. I'm not sure if this is a
wayland bug, or a mesa bug, maybe even a SDL bug?

wayland stellaris errors:
==> system.log <==
[08:53:21][gfx_opengl.cpp:3187]: Loading settings for adapter -1, fullscreen=1,
multisample=15
[08:53:21][gfx_opengl.cpp:3257]: Checking for multi-sampling support:
[08:53:21][gfx_opengl.cpp:3282]: MaxTextureWidth: 16384
[08:53:21][gfx_opengl.cpp:3283]: MaxTextureHeight: 16384
[08:53:21][graphicssettings.cpp:149]:   2 samples supported.
[08:53:21][graphicssettings.cpp:149]:   4 samples supported.
[08:53:21][graphicssettings.cpp:149]:   8 samples supported.
[08:53:21][graphicssettings.cpp:180]: Support for Anisotropic filtering found.
[08:53:21][graphicssettings.cpp:183]:   Max Anisotropic filtering supported: 16
[08:53:21][graphicssettings.cpp:184]:   Anisotropic filtering set to: 16
[08:53:21][graphicssettings.cpp:669]: Using multisampling: 4
[08:53:21][graphicssettings.cpp:669]: Using multisampling: 4
[08:53:21][graphics.cpp:762]: Creating device with: HARDWARE_VERTEXPROCESSING
        Fullscreen=no
        Resolution=0x0

==> error.log <==
[08:53:21][gfx_opengl.cpp:1066]: SDL_GetWindowFromID failed: Invalid window
[08:53:21][gfx_opengl.cpp:1077]: SDL_GL_CreateContext failed: Invalid window
[08:53:21][gfx_opengl.cpp:1111]: glewInit failed: Missing GL version

==> system.log <==
[08:53:21][gfx_opengl.cpp:1028]:
OpenGL Version: [08:53:21][graphics.cpp:797]: Done creating device.

==> error.log <==
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/text.shader(Text)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/text.shader(Text3D)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Up)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Down)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Disable)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Over)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(TextUp)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(TextDown)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(TextDisable)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(TextOver)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Up)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Down)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Disable)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Over)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Up)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Down)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Disable)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Over)</pre>
        </div>
      </p>


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